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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _MATRIXSETDELEGATES_H_
- #define _MATRIXSETDELEGATES_H_
- // Access to the direct value
- #define MATRIX_SET_GET_VALUE_FN(xfm) _transform_##xfm
- #define MATRIX_SET_GET_VALUE(xfm) inline const MatrixF &MATRIX_SET_GET_VALUE_FN(xfm)() { return mTransform[xfm]; }
- #define MATRIX_SET_BIND_VALUE(xfm) mEvalDelegate[xfm].bind(this, &MatrixSet::MATRIX_SET_GET_VALUE_FN(xfm))
- #define MATRIX_SET_IS_INVERSE_OF_FN(inv_xfm, src_xfm) _##inv_xfm##_is_inverse_of_##src_xfm
- #define MATRIX_SET_IS_INVERSE_OF(inv_xfm, src_xfm) inline const MatrixF &MATRIX_SET_IS_INVERSE_OF_FN(inv_xfm, src_xfm)() \
- { \
- m_matF_invert_to(mEvalDelegate[src_xfm](), mTransform[inv_xfm]); \
- MATRIX_SET_BIND_VALUE(inv_xfm); \
- return mTransform[inv_xfm]; \
- }
- #define MATRIX_SET_MULT_ASSIGN_FN(matA, matB, matC) _##matC##_is_##matA##_x_##matB
- #define MATRIX_SET_MULT_ASSIGN(matA, matB, matC) inline const MatrixF &MATRIX_SET_MULT_ASSIGN_FN(matA, matB, matC)() \
- { \
- m_matF_x_matF_aligned(mEvalDelegate[matA](), mEvalDelegate[matB](), mTransform[matC]); \
- MATRIX_SET_BIND_VALUE(matC); \
- return mTransform[matC]; \
- }
- #endif // _MATRIXSETDELEGATES_H_
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