tResponseCurve.cpp 2.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "tResponseCurve.h"
  23. #include "console/engineAPI.h"
  24. IMPLEMENT_CONOBJECT( SimResponseCurve );
  25. ConsoleDocClass( SimResponseCurve,
  26. "@brief A ResponseCurve<F32> wrapped as a SimObject.\n\n"
  27. "Currently no applied use, not network ready, not intended "
  28. "for game development, for editors or internal use only.\n\n "
  29. "@internal");
  30. SimResponseCurve::SimResponseCurve()
  31. {
  32. }
  33. bool SimResponseCurve::onAdd()
  34. {
  35. if ( !Parent::onAdd() )
  36. return false;
  37. return true;
  38. }
  39. void SimResponseCurve::onRemove()
  40. {
  41. Parent::onRemove();
  42. }
  43. void SimResponseCurve::addPoint(F32 value, F32 time)
  44. {
  45. mCurve.addPoint( value, time );
  46. }
  47. F32 SimResponseCurve::getValue(F32 time)
  48. {
  49. return mCurve.getVal( time );
  50. }
  51. void SimResponseCurve::clear()
  52. {
  53. mCurve.clear();
  54. }
  55. DefineEngineMethod( SimResponseCurve, addPoint, void, ( F32 value, F32 time ), , "addPoint( F32 value, F32 time )" )
  56. {
  57. object->addPoint( value, time );
  58. }
  59. DefineEngineMethod( SimResponseCurve, getValue, F32, ( F32 time ), , "getValue( F32 time )" )
  60. {
  61. return object->getValue( time );
  62. }
  63. DefineEngineMethod( SimResponseCurve, clear, void, (), , "clear()" )
  64. {
  65. object->clear();
  66. }