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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _POSTEFFECTCOMMON_H_
- #define _POSTEFFECTCOMMON_H_
- #ifndef _DYNAMIC_CONSOLETYPES_H_
- #include "console/dynamicTypes.h"
- #endif
- ///
- enum PFXRenderTime
- {
- /// Before a RenderInstManager bin.
- PFXBeforeBin,
- /// After a RenderInstManager bin.
- PFXAfterBin,
- /// After the diffuse rendering pass.
- PFXAfterDiffuse,
- /// When the end of the frame is reached.
- PFXEndOfFrame,
- /// This PostEffect is not processed by the manager.
- /// It will generate its texture when it is requested.
- PFXTexGenOnDemand
- };
- DefineEnumType( PFXRenderTime );
- /// PFXTargetClear specifies whether and how
- /// often a given PostEffect's target will be cleared.
- enum PFXTargetClear
- {
- /// Never clear the PostEffect target.
- PFXTargetClear_None,
- /// Clear once on create.
- PFXTargetClear_OnCreate,
- /// Clear before every draw.
- PFXTargetClear_OnDraw,
- };
- DefineEnumType( PFXTargetClear );
- /// PFXTargetViewport specifies how the viewport should be
- /// set up for a PostEffect's target.
- enum PFXTargetViewport
- {
- /// The default viewport set up to match the target size
- PFXTargetViewport_TargetSize,
- /// Use the current GFX viewport
- PFXTargetViewport_GFXViewport,
- /// Use the input texture 0 if it is named, otherwise
- /// revert to PFXTargetViewport_TargetSize if there is none
- PFXTargetViewport_NamedInTexture0,
- };
- DefineEnumType( PFXTargetViewport );
- ///
- struct PFXFrameState
- {
- MatrixF worldToCamera;
- MatrixF cameraToScreen;
- PFXFrameState()
- : worldToCamera( true ),
- cameraToScreen( true )
- {
- }
- };
- ///
- GFX_DeclareTextureProfile( PostFxTextureProfile );
- GFX_DeclareTextureProfile( PostFxTextureSRGBProfile );
- GFX_DeclareTextureProfile( VRTextureProfile );
- GFX_DeclareTextureProfile( VRDepthProfile );
- ///
- GFXDeclareVertexFormat( PFXVertex )
- {
- /// xyz position.
- Point3F point;
- /// The screen space texture coord.
- Point2F texCoord;
- ///
- Point3F wsEyeRay;
- };
- #endif // _POSTEFFECTCOMMON_H_
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