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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _RENDERGLOWMGR_H_
- #define _RENDERGLOWMGR_H_
- #ifndef _TEXTARGETBIN_MGR_H_
- #include "renderInstance/renderTexTargetBinManager.h"
- #endif
- #include <renderInstance/renderParticleMgr.h>
- class PostEffect;
- ///
- class RenderGlowMgr : public RenderTexTargetBinManager
- {
- typedef RenderTexTargetBinManager Parent;
- public:
- RenderGlowMgr();
- virtual ~RenderGlowMgr();
- /// Returns the glow post effect.
- PostEffect* getGlowEffect();
- /// Returns true if the glow post effect is
- /// enabled and the glow buffer should be updated.
- bool isGlowEnabled();
- // RenderBinManager
- virtual void addElement( RenderInst *inst );
- virtual void render( SceneRenderState *state );
- // ConsoleObject
- DECLARE_CONOBJECT( RenderGlowMgr );
- protected:
- class GlowMaterialHook : public MatInstanceHook
- {
- public:
- GlowMaterialHook( BaseMatInstance *matInst );
- virtual ~GlowMaterialHook();
- virtual BaseMatInstance *getMatInstance() { return mGlowMatInst; }
- virtual const MatInstanceHookType& getType() const { return Type; }
- /// Our material hook type.
- static const MatInstanceHookType Type;
- protected:
- static void _overrideFeatures( ProcessedMaterial *mat,
- U32 stageNum,
- MaterialFeatureData &fd,
- const FeatureSet &features );
- BaseMatInstance *mGlowMatInst;
- };
- SimObjectPtr<PostEffect> mGlowEffect;
- RenderParticleMgr *mParticleRenderMgr;
- };
- #endif // _RENDERGLOWMGR_H_
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