win32CursorController.h 2.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _WIN32_CURSORCONTROLLER_H_
  23. #define _WIN32_CURSORCONTROLLER_H_
  24. #include <windows.h>
  25. #include "windowManager/platformCursorController.h"
  26. class Win32CursorController : public PlatformCursorController
  27. {
  28. public:
  29. Win32CursorController( PlatformWindow *owner ) :
  30. PlatformCursorController( owner )
  31. {
  32. pushCursor( PlatformCursorController::curArrow );
  33. };
  34. virtual void setCursorPosition( S32 x, S32 y );
  35. virtual void getCursorPosition( Point2I &point );
  36. virtual void setCursorVisible( bool visible );
  37. virtual bool isCursorVisible();
  38. void setCursorShape( U32 cursorID );
  39. void setCursorShape( const UTF8 *fileName, bool reload );
  40. U32 getDoubleClickTime();
  41. S32 getDoubleClickWidth();
  42. S32 getDoubleClickHeight();
  43. };
  44. #endif