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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _CONTAINERQUERY_H_
- #define _CONTAINERQUERY_H_
- #ifndef _MPOINT3_H_
- #include "math/mPoint3.h"
- #endif
- #ifndef _STRINGTABLE_H_
- #include "core/stringTable.h"
- #endif
- #ifndef _MBOX_H_
- #include "math/mBox.h"
- #endif
- class SceneObject;
- class WaterObject;
- struct ContainerQueryInfo
- {
- ContainerQueryInfo()
- : box(-1,-1,-1,1,1,1),
- mass(1.0f),
- waterCoverage(0.0f),
- waterHeight(0.0f),
- waterDensity(0.0f),
- waterViscosity(0.0f),
- gravityScale(1.0f),
- appliedForce(0,0,0),
- waterObject(NULL)
- {
- }
- //SceneObject *sceneObject;
- Box3F box;
- F32 mass;
- F32 waterCoverage;
- F32 waterHeight;
- F32 waterDensity;
- F32 waterViscosity;
- String liquidType;
- F32 gravityScale;
- Point3F appliedForce;
- WaterObject *waterObject;
- };
- extern void findRouter( SceneObject *obj, void *key );
- extern void waterFind( SceneObject *obj, void *key );
- extern void physicalZoneFind( SceneObject *obj, void *key );
- #endif // _CONTAINERQUERY_H_
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