VNetState.h 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Verve
  3. // Copyright (C) 2014 - Violent Tulip
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #ifndef _VT_VNETSTATE_H_
  24. #define _VT_VNETSTATE_H_
  25. #ifndef _NETCONNECTION_H_
  26. #include "sim/netConnection.h"
  27. #endif
  28. #ifndef _TVECTOR_H_
  29. #include "core/util/tVector.h"
  30. #endif
  31. //-----------------------------------------------------------------------------
  32. struct VNetStateInfo
  33. {
  34. SimObjectPtr<NetConnection> Connection;
  35. U32 Mask;
  36. VNetStateInfo( void ) :
  37. Connection( NULL ),
  38. Mask( 0 )
  39. {
  40. // Void.
  41. };
  42. VNetStateInfo( NetConnection *pConnection, U32 pMask )
  43. {
  44. Connection = pConnection;
  45. Mask = pMask;
  46. };
  47. };
  48. //-----------------------------------------------------------------------------
  49. class VNetState : public Vector<VNetStateInfo*>
  50. {
  51. protected:
  52. static U32 gInvalidMask;
  53. U32 mMask;
  54. public:
  55. VNetState( void );
  56. virtual ~VNetState( void );
  57. // Connection Methods.
  58. bool isConnection( NetConnection *pConnection );
  59. void addConnection( NetConnection *pConnection );
  60. void clearConnection( NetConnection *pConnection );
  61. // Property Methods.
  62. VNetStateInfo *getState( NetConnection *pConnection );
  63. void setMaskBits( const U32 &pMask );
  64. void clearMaskBits( const U32 &pMask );
  65. };
  66. #endif // _VT_VNETSTATE_H_