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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _VT_VNETSTATE_H_
- #define _VT_VNETSTATE_H_
- #ifndef _NETCONNECTION_H_
- #include "sim/netConnection.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- //-----------------------------------------------------------------------------
- struct VNetStateInfo
- {
- SimObjectPtr<NetConnection> Connection;
- U32 Mask;
- VNetStateInfo( void ) :
- Connection( NULL ),
- Mask( 0 )
- {
- // Void.
- };
- VNetStateInfo( NetConnection *pConnection, U32 pMask )
- {
- Connection = pConnection;
- Mask = pMask;
- };
- };
- //-----------------------------------------------------------------------------
- class VNetState : public Vector<VNetStateInfo*>
- {
- protected:
- static U32 gInvalidMask;
- U32 mMask;
- public:
- VNetState( void );
- virtual ~VNetState( void );
- // Connection Methods.
- bool isConnection( NetConnection *pConnection );
- void addConnection( NetConnection *pConnection );
- void clearConnection( NetConnection *pConnection );
- // Property Methods.
- VNetStateInfo *getState( NetConnection *pConnection );
- void setMaskBits( const U32 &pMask );
- void clearMaskBits( const U32 &pMask );
- };
- #endif // _VT_VNETSTATE_H_
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