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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #ifndef _AFX_EFFECT_GROUP_H_
- #define _AFX_EFFECT_GROUP_H_
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "console/typeValidators.h"
- #include "afx/afxEffectDefs.h"
- #include "afx/afxEffectWrapper.h"
- class afxEffectWrapperData;
- struct afxGroupTimingData
- {
- F32 delay;
- F32 lifetime;
- F32 fade_in_time;
- F32 fade_out_time;
- afxGroupTimingData()
- {
- delay = 0.0f;
- lifetime = 0.0f;
- fade_in_time = 0.0f;
- fade_out_time = 0.0f;
- }
- };
- class afxEffectGroupData : public afxEffectBaseData
- {
- typedef afxEffectBaseData Parent;
- class egValidator : public TypeValidator
- {
- U32 id;
- public:
- egValidator(U32 id) { this->id = id; }
- void validateType(SimObject *object, void *typePtr);
- };
- bool do_id_convert;
- public:
- afxEffectList fx_list;
- bool group_enabled;
- S32 group_count;
- U8 idx_offset;
- bool assign_idx;
- afxGroupTimingData timing;
- afxEffectBaseData* dummy_fx_entry;
- private:
- void pack_fx(BitStream* stream, const afxEffectList& fx, bool packed);
- void unpack_fx(BitStream* stream, afxEffectList& fx);
-
- public:
- /*C*/ afxEffectGroupData();
- /*C*/ afxEffectGroupData(const afxEffectGroupData&, bool = false);
- virtual void reloadReset();
- virtual void packData(BitStream*);
- virtual void unpackData(BitStream*);
- bool preload(bool server, String &errorStr);
- virtual void gather_cons_defs(Vector<afxConstraintDef>& defs);
- virtual bool allowSubstitutions() const { return true; }
- static void initPersistFields();
- DECLARE_CONOBJECT(afxEffectGroupData);
- DECLARE_CATEGORY("AFX");
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #endif // _AFX_EFFECT_GROUP_H_
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