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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_TESTS_ENABLED
- #include "testing/unitTesting.h"
- #include "platform/platform.h"
- #include "math/mMatrix.h"
- #include "math/mRandom.h"
- extern void default_matF_x_matF_C(const F32 *a, const F32 *b, F32 *mresult);
- extern void mInstallLibrary_ASM();
- // If we're x86 and not Mac, then include these. There's probably a better way to do this.
- #if defined(WIN32) && defined(TORQUE_CPU_X86)
- void Athlon_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
- void SSE_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
- #endif
- #if defined( __VEC__ )
- extern void vec_MatrixF_x_MatrixF(const F32 *matA, const F32 *matB, F32 *result);
- #endif
- TEST(MatrixF, MultiplyImplmentations)
- {
- F32 m1[16], m2[16], mrC[16];
- // I am not positive that the best way to do this is to use random numbers
- // but I think that using some kind of standard matrix may not always catch
- // all problems.
- for (S32 i = 0; i < 16; i++)
- {
- m1[i] = gRandGen.randF();
- m2[i] = gRandGen.randF();
- }
- // C will be the baseline
- default_matF_x_matF_C(m1, m2, mrC);
- #if defined(WIN32) && defined(TORQUE_CPU_X86)
- // Check the CPU info
- U32 cpuProperties = Platform::SystemInfo.processor.properties;
- bool same;
- // Test SSE if it is available
- F32 mrSSE[16];
- if (cpuProperties & CPU_PROP_SSE)
- {
- SSE_MatrixF_x_MatrixF(m1, m2, mrSSE);
- same = true;
- for (S32 i = 0; i < 16; i++)
- same &= mIsEqual(mrC[i], mrSSE[i]);
- EXPECT_TRUE(same) << "Matrix multiplication verification failed. (C vs. SSE)";
- }
- same = true;
- #endif
- // If Altivec exists, test it!
- #if defined(__VEC__)
- bool same = false;
- F32 mrVEC[16];
- vec_MatrixF_x_MatrixF(m1, m2, mrVEC);
- for (S32 i = 0; i < 16; i++)
- same &= isEqual(mrC[i], mrVEC[i]);
- EXPECT_TRUE(same) << "Matrix multiplication verification failed. (C vs. Altivec)";
- #endif
- }
- #endif
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