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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "scene/zones/sceneTraversalState.h"
- #include "scene/sceneManager.h"
- #include "scene/culling/sceneCullingState.h"
- #include "scene/culling/sceneCullingVolume.h"
- #include "scene/zones/sceneZoneSpaceManager.h"
- //-----------------------------------------------------------------------------
- SceneTraversalState::SceneTraversalState( SceneCullingState* cullingState )
- : mCullingState( cullingState ),
- mTraversedArea( 0.f )
- {
- VECTOR_SET_ASSOCIATION( mZoneStack );
- VECTOR_SET_ASSOCIATION( mCullingVolumeStack );
- // Push the polyhedron of the root frustum onto the traversal
- // stack as the current culling volume.
- pushCullingVolume( cullingState->getRootVolume() );
- }
- //-----------------------------------------------------------------------------
- SceneZoneSpace* SceneTraversalState::getZoneFromStack( U32 depth )
- {
- SceneZoneSpaceManager* zoneManager = getCullingState()->getSceneManager()->getZoneManager();
- U32 zoneId = getZoneIdFromStack( depth );
- return zoneManager->getZoneOwner( zoneId );
- }
- //-----------------------------------------------------------------------------
- void SceneTraversalState::pushCullingVolume( const SceneCullingVolume& volume )
- {
- mCullingVolumeStack.push_back( volume );
- }
- //-----------------------------------------------------------------------------
- void SceneTraversalState::popCullingVolume()
- {
- AssertFatal( mCullingVolumeStack.size() > 1, "SceneTraversalState::popCullingVolume - Must not pop root volume" );
- mCullingVolumeStack.pop_back();
- }
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