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@@ -73,7 +73,7 @@ module spine {
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this.drawOrder.push(slot);
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this.drawOrder.push(slot);
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}
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}
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- this.ikConstraints = new Array<IkConstraint>();
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+ this.ikConstraints = new Array<IkConstraint>();
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for (let i = 0; i < data.ikConstraints.length; i++) {
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for (let i = 0; i < data.ikConstraints.length; i++) {
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let ikConstraintData = data.ikConstraints[i];
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let ikConstraintData = data.ikConstraints[i];
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this.ikConstraints.push(new IkConstraint(ikConstraintData, this));
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this.ikConstraints.push(new IkConstraint(ikConstraintData, this));
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@@ -109,7 +109,7 @@ module spine {
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let pathConstraints = this.pathConstraints;
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let pathConstraints = this.pathConstraints;
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let ikCount = ikConstraints.length, transformCount = transformConstraints.length, pathCount = pathConstraints.length;
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let ikCount = ikConstraints.length, transformCount = transformConstraints.length, pathCount = pathConstraints.length;
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let constraintCount = ikCount + transformCount + pathCount;
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let constraintCount = ikCount + transformCount + pathCount;
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-
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+
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outer:
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outer:
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for (let i = 0; i < constraintCount; i++) {
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for (let i = 0; i < constraintCount; i++) {
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for (let ii = 0; ii < ikCount; ii++) {
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for (let ii = 0; ii < ikCount; ii++) {
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@@ -136,7 +136,7 @@ module spine {
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}
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}
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for (let i = 0, n = bones.length; i < n; i++)
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for (let i = 0, n = bones.length; i < n; i++)
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- this.sortBone(bones[i]);
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+ this.sortBone(bones[i]);
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}
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}
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sortIkConstraint (constraint: IkConstraint) {
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sortIkConstraint (constraint: IkConstraint) {
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@@ -217,7 +217,7 @@ module spine {
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let bones = this.bones;
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let bones = this.bones;
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let i = 0;
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let i = 0;
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while (i < pathBones.length) {
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while (i < pathBones.length) {
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- let boneCount = pathBones[i++];
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+ let boneCount = pathBones[i++];
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for (let n = i + boneCount; i < n; i++) {
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for (let n = i + boneCount; i < n; i++) {
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let boneIndex = pathBones[i];
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let boneIndex = pathBones[i];
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this.sortBone(bones[boneIndex]);
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this.sortBone(bones[boneIndex]);
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