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[cocos2d-x] Closes #984.

badlogic hace 8 años
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083e696220
Se han modificado 1 ficheros con 1 adiciones y 0 borrados
  1. 1 0
      spine-cocos2dx/src/spine/SkeletonRenderer.cpp

+ 1 - 0
spine-cocos2dx/src/spine/SkeletonRenderer.cpp

@@ -269,6 +269,7 @@ void SkeletonRenderer::draw (Renderer* renderer, const Mat4& transform, uint32_t
 		case SP_ATTACHMENT_CLIPPING: {
 			spClippingAttachment* clip = (spClippingAttachment*)slot->attachment;
 			spSkeletonClipping_clipStart(_clipper, slot, clip);
+			continue;
 		}
 		default:
 			spSkeletonClipping_clipEnd(_clipper, slot);