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[ts][webgl] Fixed spritesheet demo, was using old animation API.

badlogic 6 年之前
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0e8e0646e4
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      spine-ts/webgl/demos/spritesheets.js

+ 1 - 1
spine-ts/webgl/demos/spritesheets.js

@@ -122,7 +122,7 @@ var spritesheetsDemo = function(canvas, bgColor) {
 		walkLastTimePrecise += delta;
 		while (walkLastTimePrecise - walkLastTime > 1 / FPS) {
 			var newWalkTime = walkLastTime + 1 / FPS;
-			walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null, 1, true, false);
+			walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null, 1, spine.MixBlend.setup, spine.MixDirection.in);
 			walkLastTime = newWalkTime;
 		}
 		skeletonSeq.updateWorldTransform();