@@ -213,7 +213,7 @@ namespace Spine.Unity {
for (int i = 0; i < separatorSlotNames.Length; i++)
separatorSlots.Add(skeleton.FindSlot(separatorSlotNames[i]));
- LateUpdate();
+ LateUpdate(); // Generate mesh for the first frame it exists.
if (OnRebuild != null)
OnRebuild(this);