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@@ -213,7 +213,7 @@ namespace Spine.Unity {
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for (int i = 0; i < separatorSlotNames.Length; i++)
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for (int i = 0; i < separatorSlotNames.Length; i++)
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separatorSlots.Add(skeleton.FindSlot(separatorSlotNames[i]));
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separatorSlots.Add(skeleton.FindSlot(separatorSlotNames[i]));
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- LateUpdate();
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+ LateUpdate(); // Generate mesh for the first frame it exists.
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if (OnRebuild != null)
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if (OnRebuild != null)
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OnRebuild(this);
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OnRebuild(this);
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