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@@ -83,7 +83,7 @@ namespace Spine {
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return defaultMix;
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}
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- struct AnimationPair {
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+ public struct AnimationPair {
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public readonly Animation a1;
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public readonly Animation a2;
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@@ -98,8 +98,8 @@ namespace Spine {
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}
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// Avoids boxing in the dictionary.
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- class AnimationPairComparer : IEqualityComparer<AnimationPair> {
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- internal static readonly AnimationPairComparer Instance = new AnimationPairComparer();
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+ public class AnimationPairComparer : IEqualityComparer<AnimationPair> {
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+ public static readonly AnimationPairComparer Instance = new AnimationPairComparer();
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bool IEqualityComparer<AnimationPair>.Equals (AnimationPair x, AnimationPair y) {
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return ReferenceEquals(x.a1, y.a1) && ReferenceEquals(x.a2, y.a2);
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