Эх сурвалжийг харах

[unity] Minor: whitespace fix to please automatic checks.

Harald Csaszar 2 жил өмнө
parent
commit
245ff29b26

+ 3 - 3
spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs

@@ -310,7 +310,7 @@ namespace Spine.Unity {
 			base.Rebuild(update);
 			if (canvasRenderer.cull) return;
 			if (update == CanvasUpdate.PreRender) {
-				if (requiresInstructionUpate) PrepareInstructionsAndRenderers(isInRebuild : true);
+				if (requiresInstructionUpate) PrepareInstructionsAndRenderers(isInRebuild: true);
 				UpdateMeshToInstructions();
 			}
 			if (allowMultipleCanvasRenderers) canvasRenderer.Clear();
@@ -700,7 +700,7 @@ namespace Spine.Unity {
 			if (!this.allowMultipleCanvasRenderers) {
 				MeshGenerator.GenerateSingleSubmeshInstruction(currentInstructions, skeleton, null);
 				if (canvasRenderers.Count > 0)
-					DisableUnusedCanvasRenderers(usedCount: 0, isInRebuild : isInRebuild);
+					DisableUnusedCanvasRenderers(usedCount: 0, isInRebuild: isInRebuild);
 				usedRenderersCount = 0;
 			} else {
 				MeshGenerator.GenerateSkeletonRendererInstruction(currentInstructions, skeleton, null,
@@ -934,7 +934,7 @@ namespace Spine.Unity {
 			bool isInRebuild = false) {
 
 			int submeshCount = currentInstructions.submeshInstructions.Count;
-			DisableUnusedCanvasRenderers(usedCount: submeshCount, isInRebuild : isInRebuild);
+			DisableUnusedCanvasRenderers(usedCount: submeshCount, isInRebuild: isInRebuild);
 
 			int separatorSlotGroupIndex = 0;
 			int targetSiblingIndex = 0;