@@ -202,6 +202,7 @@ namespace Spine.Unity {
protected override void Awake () {
base.Awake ();
+ updateMode = updateWhenInvisible;
SyncRawImagesWithCanvasRenderers();
if (!this.IsValid) {
#if UNITY_EDITOR
@@ -280,6 +280,7 @@ namespace Spine.Unity {
public virtual void Awake () {
Initialize(false);
}
#if UNITY_EDITOR && CONFIGURABLE_ENTER_PLAY_MODE