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@@ -267,7 +267,6 @@ SpineSkeletonDataResource::~SpineSkeletonDataResource() {
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void SpineSkeletonDataResource::_on_resources_reimported(const PackedStringArray &resources) {
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void SpineSkeletonDataResource::_on_resources_reimported(const PackedStringArray &resources) {
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for (int i = 0; i < resources.size(); i++) {
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for (int i = 0; i < resources.size(); i++) {
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if (atlas_res.is_valid() && atlas_res->get_path() == resources[i]) {
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if (atlas_res.is_valid() && atlas_res->get_path() == resources[i]) {
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- print_line("Atlas resource was reimported: " + resources[i]);
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#ifdef SPINE_GODOT_EXTENSION
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#ifdef SPINE_GODOT_EXTENSION
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atlas_res = ResourceLoader::get_singleton()->load(resources[i], "SpineAtlasResource", ResourceLoader::CACHE_MODE_IGNORE);
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atlas_res = ResourceLoader::get_singleton()->load(resources[i], "SpineAtlasResource", ResourceLoader::CACHE_MODE_IGNORE);
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#else
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#else
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@@ -275,7 +274,6 @@ void SpineSkeletonDataResource::_on_resources_reimported(const PackedStringArray
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#endif
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#endif
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update_skeleton_data();
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update_skeleton_data();
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} else if (skeleton_file_res.is_valid() && skeleton_file_res->get_path() == resources[i]) {
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} else if (skeleton_file_res.is_valid() && skeleton_file_res->get_path() == resources[i]) {
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- print_line("Skeleton file resource was reimported: " + resources[i]);
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#ifdef SPINE_GODOT_EXTENSION
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#ifdef SPINE_GODOT_EXTENSION
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skeleton_file_res = ResourceLoader::get_singleton()->load(resources[i], "SpineSkeletonFileResource", ResourceLoader::CACHE_MODE_IGNORE);
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skeleton_file_res = ResourceLoader::get_singleton()->load(resources[i], "SpineSkeletonFileResource", ResourceLoader::CACHE_MODE_IGNORE);
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#else
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#else
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@@ -289,11 +287,9 @@ void SpineSkeletonDataResource::_on_resources_reimported(const PackedStringArray
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void SpineSkeletonDataResource::_on_resources_reimported(const PoolStringArray &resources) {
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void SpineSkeletonDataResource::_on_resources_reimported(const PoolStringArray &resources) {
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for (int i = 0; i < resources.size(); i++) {
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for (int i = 0; i < resources.size(); i++) {
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if (atlas_res.is_valid() && atlas_res->get_path() == resources[i]) {
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if (atlas_res.is_valid() && atlas_res->get_path() == resources[i]) {
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- print_line("Atlas resource was reimported: " + resources[i]);
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atlas_res = ResourceLoader::load(resources[i]);
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atlas_res = ResourceLoader::load(resources[i]);
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update_skeleton_data();
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update_skeleton_data();
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} else if (skeleton_file_res.is_valid() && skeleton_file_res->get_path() == resources[i]) {
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} else if (skeleton_file_res.is_valid() && skeleton_file_res->get_path() == resources[i]) {
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- print_line("Skeleton file resource was reimported: " + resources[i]);
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skeleton_file_res = ResourceLoader::load(resources[i]);
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skeleton_file_res = ResourceLoader::load(resources[i]);
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update_skeleton_data();
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update_skeleton_data();
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}
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}
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