Browse Source

[cocos2d-objc] Removed VertexEffect, see #2076

Mario Zechner 3 years ago
parent
commit
276737f1fd

+ 1 - 1
spine-cocos2d-objc/README.md

@@ -43,7 +43,7 @@ The Spine cocos2d-objc example works on iOS simulators and devices.
 3. Open a terminal and install CMake via `brew install cmake`
 3. Open a terminal and install CMake via `brew install cmake`
 3. Download the Spine Runtimes repository using git (`git clone https://github.com/esotericsoftware/spine-runtimes`) or download it as a zip via the download button above.
 3. Download the Spine Runtimes repository using git (`git clone https://github.com/esotericsoftware/spine-runtimes`) or download it as a zip via the download button above.
 4. Open a terminal, and `cd` into the `spine-runtimes/spine-cocos2d-objc` folder
 4. Open a terminal, and `cd` into the `spine-runtimes/spine-cocos2d-objc` folder
-5. Type `mkdir build && cd build && cmake ../..`, this will download the cocos2d-objc dependency
+5. Type `mkdir build && cd build && cmake ..`, this will download the cocos2d-objc dependency
 6. Open the Xcode project in `spine-runtimes/spine-cocos2d-objc/spine-cocos2d-objc.xcodeproj/`
 6. Open the Xcode project in `spine-runtimes/spine-cocos2d-objc/spine-cocos2d-objc.xcodeproj/`
 7. In the file `spine-runtimes/spine-cocos2d-objc/cocos2d/cocos2d/CCRendererBasicTypes.m`, change line 56 from `-(id)objectForKey:(id<NSCopying>)options` to `-(id)objectForKey:(id)options`. This will allow building cocos2d-objc with the latest Xcode version.
 7. In the file `spine-runtimes/spine-cocos2d-objc/cocos2d/cocos2d/CCRendererBasicTypes.m`, change line 56 from `-(id)objectForKey:(id<NSCopying>)options` to `-(id)objectForKey:(id)options`. This will allow building cocos2d-objc with the latest Xcode version.
 7. In Xcode, click the `Run` button or type `CMD+R` to run the example on the simulator
 7. In Xcode, click the `Run` button or type `CMD+R` to run the example on the simulator

+ 1 - 6
spine-cocos2d-objc/example/RaptorExample.m

@@ -30,8 +30,6 @@
 #import "RaptorExample.h"
 #import "RaptorExample.h"
 #import "TankExample.h"
 #import "TankExample.h"
 
 
-spJitterVertexEffect* effect = 0;
-
 @implementation RaptorExample
 @implementation RaptorExample
 
 
 + (CCScene*) scene {
 + (CCScene*) scene {
@@ -43,12 +41,9 @@ spJitterVertexEffect* effect = 0;
 -(id) init {
 -(id) init {
     self = [super init];
     self = [super init];
     if (!self) return nil;
     if (!self) return nil;
-	
-	if (!effect) effect = spJitterVertexEffect_create(10, 10);
     
     
     skeletonNode = [SkeletonAnimation skeletonWithFile:@"raptor-pro.json" atlasFile:@"raptor.atlas" scale:0.3f];
     skeletonNode = [SkeletonAnimation skeletonWithFile:@"raptor-pro.json" atlasFile:@"raptor.atlas" scale:0.3f];
-    [skeletonNode setAnimationForTrack:0 name:@"walk" loop:YES];
-	[skeletonNode setEffect:&effect->super];
+    [skeletonNode setAnimationForTrack:0 name:@"walk" loop:YES];	
     
     
     CGSize windowSize = [[CCDirector sharedDirector] viewSize];
     CGSize windowSize = [[CCDirector sharedDirector] viewSize];
     [skeletonNode setPosition:ccp(windowSize.width / 2, 20)];
     [skeletonNode setPosition:ccp(windowSize.width / 2, 20)];

+ 0 - 6
spine-cocos2d-objc/spine-cocos2d-objc.xcodeproj/project.pbxproj

@@ -86,7 +86,6 @@
 		76F5BDAD1D2BDFA2005917E5 /* TankExample.m in Sources */ = {isa = PBXBuildFile; fileRef = 76F5BDAC1D2BDFA2005917E5 /* TankExample.m */; };
 		76F5BDAD1D2BDFA2005917E5 /* TankExample.m in Sources */ = {isa = PBXBuildFile; fileRef = 76F5BDAC1D2BDFA2005917E5 /* TankExample.m */; };
 		76FAC1961E3FA15E001CCC8C /* Color.c in Sources */ = {isa = PBXBuildFile; fileRef = 76FAC1941E3FA15E001CCC8C /* Color.c */; };
 		76FAC1961E3FA15E001CCC8C /* Color.c in Sources */ = {isa = PBXBuildFile; fileRef = 76FAC1941E3FA15E001CCC8C /* Color.c */; };
 		76FAC1971E3FA15E001CCC8C /* PointAttachment.c in Sources */ = {isa = PBXBuildFile; fileRef = 76FAC1951E3FA15E001CCC8C /* PointAttachment.c */; };
 		76FAC1971E3FA15E001CCC8C /* PointAttachment.c in Sources */ = {isa = PBXBuildFile; fileRef = 76FAC1951E3FA15E001CCC8C /* PointAttachment.c */; };
-		76FB151A1F01413B00C5377F /* VertexEffect.c in Sources */ = {isa = PBXBuildFile; fileRef = 76FB15191F01413B00C5377F /* VertexEffect.c */; };
 		83F1A0EF1986955A001F6B44 /* GLKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83F1A0EE1986955A001F6B44 /* GLKit.framework */; };
 		83F1A0EF1986955A001F6B44 /* GLKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 83F1A0EE1986955A001F6B44 /* GLKit.framework */; };
 		9A5D2499170A94DA0030D4DD /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9A5D2498170A94DA0030D4DD /* QuartzCore.framework */; };
 		9A5D2499170A94DA0030D4DD /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9A5D2498170A94DA0030D4DD /* QuartzCore.framework */; };
 		9A5D249B170A94DA0030D4DD /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9A5D249A170A94DA0030D4DD /* OpenGLES.framework */; };
 		9A5D249B170A94DA0030D4DD /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9A5D249A170A94DA0030D4DD /* OpenGLES.framework */; };
@@ -202,7 +201,6 @@
 		76F28D021DEC810300CDE54D /* IkConstraintData.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = IkConstraintData.c; path = "../spine-c/spine-c/src/spine/IkConstraintData.c"; sourceTree = "<group>"; };
 		76F28D021DEC810300CDE54D /* IkConstraintData.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = IkConstraintData.c; path = "../spine-c/spine-c/src/spine/IkConstraintData.c"; sourceTree = "<group>"; };
 		76F28D031DEC810300CDE54D /* Json.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = Json.c; path = "../spine-c/spine-c/src/spine/Json.c"; sourceTree = "<group>"; };
 		76F28D031DEC810300CDE54D /* Json.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = Json.c; path = "../spine-c/spine-c/src/spine/Json.c"; sourceTree = "<group>"; };
 		76F28D041DEC810300CDE54D /* Json.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Json.h; path = "../spine-c/spine-c/src/spine/Json.h"; sourceTree = "<group>"; };
 		76F28D041DEC810300CDE54D /* Json.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Json.h; path = "../spine-c/spine-c/src/spine/Json.h"; sourceTree = "<group>"; };
-		76F28D051DEC810300CDE54D /* kvec.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = kvec.h; path = "../spine-c/spine-c/src/spine/kvec.h"; sourceTree = "<group>"; };
 		76F28D061DEC810300CDE54D /* MeshAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = MeshAttachment.c; path = "../spine-c/spine-c/src/spine/MeshAttachment.c"; sourceTree = "<group>"; };
 		76F28D061DEC810300CDE54D /* MeshAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = MeshAttachment.c; path = "../spine-c/spine-c/src/spine/MeshAttachment.c"; sourceTree = "<group>"; };
 		76F28D071DEC810300CDE54D /* PathAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PathAttachment.c; path = "../spine-c/spine-c/src/spine/PathAttachment.c"; sourceTree = "<group>"; };
 		76F28D071DEC810300CDE54D /* PathAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PathAttachment.c; path = "../spine-c/spine-c/src/spine/PathAttachment.c"; sourceTree = "<group>"; };
 		76F28D081DEC810300CDE54D /* PathConstraint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PathConstraint.c; path = "../spine-c/spine-c/src/spine/PathConstraint.c"; sourceTree = "<group>"; };
 		76F28D081DEC810300CDE54D /* PathConstraint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PathConstraint.c; path = "../spine-c/spine-c/src/spine/PathConstraint.c"; sourceTree = "<group>"; };
@@ -231,7 +229,6 @@
 		76F5BDAC1D2BDFA2005917E5 /* TankExample.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = TankExample.m; path = example/TankExample.m; sourceTree = "<group>"; };
 		76F5BDAC1D2BDFA2005917E5 /* TankExample.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = TankExample.m; path = example/TankExample.m; sourceTree = "<group>"; };
 		76FAC1941E3FA15E001CCC8C /* Color.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = Color.c; path = "../spine-c/spine-c/src/spine/Color.c"; sourceTree = "<group>"; };
 		76FAC1941E3FA15E001CCC8C /* Color.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = Color.c; path = "../spine-c/spine-c/src/spine/Color.c"; sourceTree = "<group>"; };
 		76FAC1951E3FA15E001CCC8C /* PointAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PointAttachment.c; path = "../spine-c/spine-c/src/spine/PointAttachment.c"; sourceTree = "<group>"; };
 		76FAC1951E3FA15E001CCC8C /* PointAttachment.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = PointAttachment.c; path = "../spine-c/spine-c/src/spine/PointAttachment.c"; sourceTree = "<group>"; };
-		76FB15191F01413B00C5377F /* VertexEffect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = VertexEffect.c; path = "../spine-c/spine-c/src/spine/VertexEffect.c"; sourceTree = "<group>"; };
 		83F1A0EE1986955A001F6B44 /* GLKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLKit.framework; path = System/Library/Frameworks/GLKit.framework; sourceTree = SDKROOT; };
 		83F1A0EE1986955A001F6B44 /* GLKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLKit.framework; path = System/Library/Frameworks/GLKit.framework; sourceTree = SDKROOT; };
 		9A5D2495170A94DA0030D4DD /* SpineExample.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = SpineExample.app; sourceTree = BUILT_PRODUCTS_DIR; };
 		9A5D2495170A94DA0030D4DD /* SpineExample.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = SpineExample.app; sourceTree = BUILT_PRODUCTS_DIR; };
 		9A5D2498170A94DA0030D4DD /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
 		9A5D2498170A94DA0030D4DD /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
@@ -309,7 +306,6 @@
 			isa = PBXGroup;
 			isa = PBXGroup;
 			children = (
 			children = (
 				766ECCEA27EDFC110074EA8B /* Sequence.c */,
 				766ECCEA27EDFC110074EA8B /* Sequence.c */,
-				76FB15191F01413B00C5377F /* VertexEffect.c */,
 				76EE4E421EB36DE6000254F4 /* Array.c */,
 				76EE4E421EB36DE6000254F4 /* Array.c */,
 				76EE4E431EB36DE6000254F4 /* ClippingAttachment.c */,
 				76EE4E431EB36DE6000254F4 /* ClippingAttachment.c */,
 				76EE4E441EB36DE6000254F4 /* SkeletonClipping.c */,
 				76EE4E441EB36DE6000254F4 /* SkeletonClipping.c */,
@@ -333,7 +329,6 @@
 				76F28D021DEC810300CDE54D /* IkConstraintData.c */,
 				76F28D021DEC810300CDE54D /* IkConstraintData.c */,
 				76F28D031DEC810300CDE54D /* Json.c */,
 				76F28D031DEC810300CDE54D /* Json.c */,
 				76F28D041DEC810300CDE54D /* Json.h */,
 				76F28D041DEC810300CDE54D /* Json.h */,
-				76F28D051DEC810300CDE54D /* kvec.h */,
 				76F28D061DEC810300CDE54D /* MeshAttachment.c */,
 				76F28D061DEC810300CDE54D /* MeshAttachment.c */,
 				76F28D071DEC810300CDE54D /* PathAttachment.c */,
 				76F28D071DEC810300CDE54D /* PathAttachment.c */,
 				76F28D081DEC810300CDE54D /* PathConstraint.c */,
 				76F28D081DEC810300CDE54D /* PathConstraint.c */,
@@ -610,7 +605,6 @@
 				76BF7E071E66ED9C00485998 /* GLUtils.c in Sources */,
 				76BF7E071E66ED9C00485998 /* GLUtils.c in Sources */,
 				76EE4E481EB36DE6000254F4 /* SkeletonClipping.c in Sources */,
 				76EE4E481EB36DE6000254F4 /* SkeletonClipping.c in Sources */,
 				43C3282F170B0C19004A9460 /* spine-cocos2d-objc.m in Sources */,
 				43C3282F170B0C19004A9460 /* spine-cocos2d-objc.m in Sources */,
-				76FB151A1F01413B00C5377F /* VertexEffect.c in Sources */,
 				76F28D1F1DEC810300CDE54D /* BoundingBoxAttachment.c in Sources */,
 				76F28D1F1DEC810300CDE54D /* BoundingBoxAttachment.c in Sources */,
 				76F28D281DEC810300CDE54D /* PathConstraint.c in Sources */,
 				76F28D281DEC810300CDE54D /* PathConstraint.c in Sources */,
 				76F28D2F1DEC810300CDE54D /* SkeletonJson.c in Sources */,
 				76F28D2F1DEC810300CDE54D /* SkeletonJson.c in Sources */,

+ 0 - 2
spine-cocos2d-objc/src/spine/SkeletonRenderer.h

@@ -46,7 +46,6 @@
 	float* _worldVertices;
 	float* _worldVertices;
 	CCBlendMode* screenMode;
 	CCBlendMode* screenMode;
 	spSkeletonClipping* _clipper;
 	spSkeletonClipping* _clipper;
-	spVertexEffect* _effect;
 }
 }
 
 
 + (id) skeletonWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData;
 + (id) skeletonWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData;
@@ -90,6 +89,5 @@
 @property (nonatomic) bool debugBones;
 @property (nonatomic) bool debugBones;
 @property (nonatomic) bool skipVisibilityCheck;
 @property (nonatomic) bool skipVisibilityCheck;
 @property (nonatomic) spBone* rootBone;
 @property (nonatomic) spBone* rootBone;
-@property (nonatomic) spVertexEffect* effect;
 
 
 @end
 @end

+ 15 - 67
spine-cocos2d-objc/src/spine/SkeletonRenderer.m

@@ -49,7 +49,6 @@ static bool handlerQueued = false;
 @synthesize twoColorTint = _twoColorTint;
 @synthesize twoColorTint = _twoColorTint;
 @synthesize debugSlots = _debugSlots;
 @synthesize debugSlots = _debugSlots;
 @synthesize debugBones = _debugBones;
 @synthesize debugBones = _debugBones;
-@synthesize effect = _effect;
 
 
 + (id) skeletonWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
 + (id) skeletonWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
 	return [[[self alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
 	return [[[self alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
@@ -91,7 +90,6 @@ static bool handlerQueued = false;
 	];
 	];
 
 
 	_clipper = spSkeletonClipping_create();
 	_clipper = spSkeletonClipping_create();
-	_effect = 0;
 }
 }
 
 
 - (id) initWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
 - (id) initWithData:(spSkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
@@ -174,8 +172,6 @@ static bool handlerQueued = false;
 		handlerQueued = true;
 		handlerQueued = true;
 	}
 	}
 
 
-	if (_effect) _effect->begin(_effect, _skeleton);
-
 	CCColor* nodeColor = self.color;
 	CCColor* nodeColor = self.color;
 	_skeleton->color.r = nodeColor.red;
 	_skeleton->color.r = nodeColor.red;
 	_skeleton->color.g = nodeColor.green;
 	_skeleton->color.g = nodeColor.green;
@@ -303,20 +299,6 @@ static bool handlerQueued = false;
 							vertex.position = GLKVector4Make(vertices[i * 2], vertices[i * 2 + 1], 0.0, 1.0);
 							vertex.position = GLKVector4Make(vertices[i * 2], vertices[i * 2 + 1], 0.0, 1.0);
 							vertex.color = GLKVector4Make(r, g, b, a);
 							vertex.color = GLKVector4Make(r, g, b, a);
 							vertex.texCoord1 = GLKVector2Make(uvs[i * 2], 1 - uvs[i * 2 + 1]);
 							vertex.texCoord1 = GLKVector2Make(uvs[i * 2], 1 - uvs[i * 2 + 1]);
-							if (_effect) {
-								spColor light;
-								spColor dark;
-								light.r = r;
-								light.g = g;
-								light.b = b;
-								light.a = a;
-								dark.r = dark.g = dark.b = dark.a = 0;
-								_effect->transform(_effect, &vertex.position.x, &vertex.position.y, &vertex.texCoord1.s, &vertex.texCoord1.t, &light, &dark);
-								vertex.color.r = light.r;
-								vertex.color.g = light.g;
-								vertex.color.b = light.b;
-								vertex.color.a = light.a;
-							}
 							CCRenderBufferSetVertex(buffer, i, CCVertexApplyTransform(vertex, transform));
 							CCRenderBufferSetVertex(buffer, i, CCVertexApplyTransform(vertex, transform));
 						}
 						}
 						for (int j = 0; j * 3 < trianglesCount; ++j) {
 						for (int j = 0; j * 3 < trianglesCount; ++j) {
@@ -336,52 +318,20 @@ static bool handlerQueued = false;
 
 
 						spVertex* verts = &meshPart.mesh->vertices[meshPart.startVertex];
 						spVertex* verts = &meshPart.mesh->vertices[meshPart.startVertex];
 						unsigned short* indices = &meshPart.mesh->indices[meshPart.startIndex];
 						unsigned short* indices = &meshPart.mesh->indices[meshPart.startIndex];
-
-						if (_effect) {
-							spColor light;
-							light.r = r;
-							light.g = g;
-							light.b = b;
-							light.a = a;
-							spColor dark;
-							dark.r = dr;
-							dark.g = dg;
-							dark.b = db;
-							dark.a = da;
-							for (int i = 0; i * 2 < verticesCount; i++, verts++) {
-								spColor lightCopy = light;
-								spColor darkCopy = dark;
-
-								CCVertex vertex;
-								vertex.position = GLKVector4Make(vertices[i * 2], vertices[i * 2 + 1], 0.0, 1.0);
-								verts->u = uvs[i * 2];
-								verts->v = 1 - uvs[i * 2 + 1];
-								_effect->transform(_effect, &vertex.position.x, &vertex.position.y, &verts->u, &verts->v, &lightCopy, &darkCopy);
-
-								vertex = CCVertexApplyTransform(vertex, transform);
-								verts->x = vertex.position.x;
-								verts->y = vertex.position.y;
-								verts->z = vertex.position.z;
-								verts->w = vertex.position.w;
-								verts->color = ((unsigned short)(lightCopy.r * 255))| ((unsigned short)(lightCopy.g * 255)) << 8 | ((unsigned short)(lightCopy.b * 255)) <<16 | ((unsigned short)(lightCopy.a * 255)) << 24;
-								verts->color2 = ((unsigned short)(darkCopy.r * 255)) | ((unsigned short)(darkCopy.g * 255)) << 8 | ((unsigned short)(darkCopy.b * 255)) << 16 | ((unsigned short)(darkCopy.a * 255)) << 24;
-
-							}
-						} else {
-							for (int i = 0; i * 2 < verticesCount; i++, verts++) {
-								CCVertex vertex;
-								vertex.position = GLKVector4Make(vertices[i * 2], vertices[i * 2 + 1], 0.0, 1.0);
-								vertex = CCVertexApplyTransform(vertex, transform);
-								verts->x = vertex.position.x;
-								verts->y = vertex.position.y;
-								verts->z = vertex.position.z;
-								verts->w = vertex.position.w;
-								verts->color = ((unsigned short)(r * 255))| ((unsigned short)(g * 255)) << 8 | ((unsigned short)(b * 255)) <<16 | ((unsigned short)(a * 255)) << 24;
-								verts->color2 = ((unsigned short)(dr * 255)) | ((unsigned short)(dg * 255)) << 8 | ((unsigned short)(db * 255)) << 16 | ((unsigned short)(da * 255)) << 24;
-								verts->u = uvs[i * 2];
-								verts->v = 1 - uvs[i * 2 + 1];
-							}
-						}
+						
+                        for (int i = 0; i * 2 < verticesCount; i++, verts++) {
+                            CCVertex vertex;
+                            vertex.position = GLKVector4Make(vertices[i * 2], vertices[i * 2 + 1], 0.0, 1.0);
+                            vertex = CCVertexApplyTransform(vertex, transform);
+                            verts->x = vertex.position.x;
+                            verts->y = vertex.position.y;
+                            verts->z = vertex.position.z;
+                            verts->w = vertex.position.w;
+                            verts->color = ((unsigned short)(r * 255))| ((unsigned short)(g * 255)) << 8 | ((unsigned short)(b * 255)) <<16 | ((unsigned short)(a * 255)) << 24;
+                            verts->color2 = ((unsigned short)(dr * 255)) | ((unsigned short)(dg * 255)) << 8 | ((unsigned short)(db * 255)) << 16 | ((unsigned short)(da * 255)) << 24;
+                            verts->u = uvs[i * 2];
+                            verts->v = 1 - uvs[i * 2 + 1];
+                        }
 
 
 						for (int j = 0; j < trianglesCount; j++, indices++) {
 						for (int j = 0; j < trianglesCount; j++, indices++) {
 							*indices = triangles[j];
 							*indices = triangles[j];
@@ -438,9 +388,7 @@ static bool handlerQueued = false;
 			[_drawNode drawDot:ccp(bone->worldX, bone->worldY) radius:4 color:[CCColor greenColor]];
 			[_drawNode drawDot:ccp(bone->worldX, bone->worldY) radius:4 color:[CCColor greenColor]];
 			if (i == 0) [_drawNode drawDot:ccp(bone->worldX, bone->worldY) radius:4 color:[CCColor blueColor]];
 			if (i == 0) [_drawNode drawDot:ccp(bone->worldX, bone->worldY) radius:4 color:[CCColor blueColor]];
 		}
 		}
-	}
-
-	if (_effect) _effect->end(_effect);
+	}	
 }
 }
 
 
 - (CCTexture*) getTextureForRegion:(spRegionAttachment*)attachment {
 - (CCTexture*) getTextureForRegion:(spRegionAttachment*)attachment {