spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

Mario Zechner 276737f1fd [cocos2d-objc] Removed VertexEffect, see #2076 3 жил өмнө
.github 8797e3c152 [ts] Update GH Action Node version. 3 жил өмнө
examples fc180d3a09 [libgdx] Fixed test skin. Fixed NormalMapTest, spineboy-old export was not updated. Marked owl.spine additive animations as "Layered" so it can be exported with cleaning. 3 жил өмнө
formatters 2022713bd2 [c][cpp] Formatter pass. 3 жил өмнө
spine-c 9762da09cd [c] Removed VertexEffect, see #2076 3 жил өмнө
spine-cocos2d-objc 276737f1fd [cocos2d-objc] Removed VertexEffect, see #2076 3 жил өмнө
spine-cocos2dx ee1c698197 [cocos2dx] Removed VertexEffect, see #2076 3 жил өмнө
spine-cpp 53f69d0f48 [cpp] Removed VertexEffect, see #2076 3 жил өмнө
spine-csharp 70a318da7c [unity] Added missing TextureRegion.meta file. Closes #2060. 3 жил өмнө
spine-libgdx 4795f1a133 [libgdx] Update README.md with instructions on how to build SkeletonViewer. 3 жил өмнө
spine-monogame 1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 3 жил өмнө
spine-sfml 53f69d0f48 [cpp] Removed VertexEffect, see #2076 3 жил өмнө
spine-ts 8e1bbc904b [threejs] Update to r140 3 жил өмнө
spine-ue4 6ae5f61d39 Merge branch '4.0' into 4.1-beta 3 жил өмнө
spine-unity edc941edf9 Merge branch '4.0' into 4.1-beta 3 жил өмнө
spine-xna 86cd8668ca [xna] Removed spine-xna in favor of spine-monogame. 3 жил өмнө
.git-blame-ignore-revs b1305cf9b0 Added .git-blame-ignore-revs. 3 жил өмнө
.gitattributes a7dc2b1d8f gitattributes: set .cginc and .shader files to lf line endings to prevent Unity code auto-updater to create mixed line endings. 6 жил өмнө
.gitignore 3f6bdb5b01 [cocos2dx] Update instructions for Windows example build. 3 жил өмнө
CHANGELOG.md 9fdb0e05b2 [unity] Increased compatible Unity version to 2022.1 in 4.1 changelog section as well. 3 жил өмнө
CMakeLists.txt 8d5893fde7 [cpp][cocos2dx] Remove cocos2d from root CMakeLists.txt 3 жил өмнө
LICENSE 86a529d01c Updated LICENSE. 6 жил өмнө
README.md 849e9acc7e Updated READMEs. 6 жил өмнө

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits.

Licensing

You are welcome to evaluate the Spine Runtimes and the examples we provide in this repository free of charge.

You can integrate the Spine Runtimes into your software free of charge, but users of your software must have their own Spine license. Please make your users aware of this requirement! This option is often chosen by those making development tools, such as an SDK, game toolkit, or software library.

In order to distribute your software containing the Spine Runtimes to others that don't have a Spine license, you need a Spine license at the time of integration. Then you can distribute your software containing the Spine Runtimes however you like, provided others don't modify it or use it to create new software. If others want to do that, they'll need their own Spine license.

For the official legal terms governing the Spine Runtimes, please read the Spine Runtimes License Agreement and Section 2 of the Spine Editor License Agreement.

Documentation

See the Spine Runtimes Guide for detailed information about using the Spine Runtimes. The Spine documentation page provides further information about tools and data formats. For runtime specific documentation, refer to the README.md file in each runtime directory.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers. Our roadmap provides a more convenient view of the same issue tracker information.

Versioning

The default branch on GitHub is stable and works with data exported from the latest, non-beta version of the Spine editor. New development is done in an X.X-beta branch, which may be a work in progress. Important changes to the runtimes can be reviewed in the CHANGELOG.md file. Occasionally the Spine Runtimes are tagged with the specific Spine editor version they work with.

It is highly suggested to freeze the Spine editor version to match the Spine Runtimes source being used and to update them in lock step. See the Spine Runtimes Guide for more information.

Contributing

In order to merge your contributions, we need a signed contributor license agreement (CLA) from you. You can send a copy of the CLA to [email protected].

When possible, it is best to base your contributions on the current beta branch (X.X-beta). Please be sure to follow the style and formatting you find in the respective runtime code to which you are contributing.