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@@ -1,5 +1,5 @@
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-#ifndef SPRITES_DEPTH_NORMAL_PASS_URP_INCLUDED
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-#define SPRITES_DEPTH_NORMAL_PASS_URP_INCLUDED
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+#ifndef SPRITES_DEPTH_NORMALS_PASS_URP_INCLUDED
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+#define SPRITES_DEPTH_NORMALS_PASS_URP_INCLUDED
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#include "Include/Spine-Sprite-Common-URP.hlsl"
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#include "Include/Spine-Sprite-Common-URP.hlsl"
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
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