@@ -190,7 +190,7 @@ BoundingBoxAttachment *SkeletonBounds::getBoundingBox(Polygon *polygon) {
return index == -1 ? NULL : _boundingBoxes[index];
}
-Vector<Polygon *> &SkeletonBounds::getPolygons() {
+Vector<spine::Polygon *> &SkeletonBounds::getPolygons() {
return _polygons;