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@@ -97,13 +97,13 @@ void USpineSkeletonAnimationComponent::InternalTick(float DeltaTime, bool CallDe
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if (state && bAutoPlaying) {
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if (state && bAutoPlaying) {
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if (lastPreviewAnimation != PreviewAnimation) {
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if (lastPreviewAnimation != PreviewAnimation) {
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- if (PreviewAnimation != "") SetAnimation(0, TCHAR_TO_UTF8(*PreviewAnimation), true);
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+ if (PreviewAnimation != "") SetAnimation(0, PreviewAnimation, true);
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else SetEmptyAnimation(0, 0);
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else SetEmptyAnimation(0, 0);
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lastPreviewAnimation = PreviewAnimation;
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lastPreviewAnimation = PreviewAnimation;
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}
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}
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if (lastPreviewSkin != PreviewSkin) {
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if (lastPreviewSkin != PreviewSkin) {
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- if (PreviewSkin != "") SetSkin(TCHAR_TO_UTF8(*PreviewSkin));
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+ if (PreviewSkin != "") SetSkin(PreviewSkin);
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else SetSkin("default");
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else SetSkin("default");
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lastPreviewSkin = PreviewSkin;
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lastPreviewSkin = PreviewSkin;
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}
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}
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