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@@ -0,0 +1,132 @@
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+From 3077827d8145f4689b6f43db9924dd71d9963b5d Mon Sep 17 00:00:00 2001
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+From: badlogic <[email protected]>
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+Date: Mon, 11 Apr 2022 13:33:10 +0200
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+Subject: [PATCH] Add support for Live++ on Windows
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+
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+When the LIVEPP_PATH environment variable is set, the build adds a CPPDEFINE called LIVEPP_PATH, which then triggers setup, synchronization, and tear down of Live++.
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+
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+Improve inclusion of Live++ API header as per PR review.
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+
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+Still requires a separate wide char version of _MKSTR as that's what lpp::lppLoadAndRegister requires.
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+
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+Use build option livepp instead of environment variable LIVEPP_PATH
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+
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+E.g. `scons livepp=c:/tools/LivePP`
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+---
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+ platform/windows/detect.py | 13 ++++++++++++-
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+ platform/windows/godot_windows.cpp | 20 ++++++++++++++++++++
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+ platform/windows/os_windows.cpp | 8 ++++++++
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+ 3 files changed, 40 insertions(+), 1 deletion(-)
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+
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+diff --git a/platform/windows/detect.py b/platform/windows/detect.py
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+index 249a0d2e79..fb42edff8b 100644
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+--- a/platform/windows/detect.py
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++++ b/platform/windows/detect.py
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+@@ -44,7 +44,7 @@ def can_build():
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+
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+
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+ def get_opts():
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+- from SCons.Variables import BoolVariable, EnumVariable
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++ from SCons.Variables import BoolVariable, EnumVariable, PathVariable
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+
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+ mingw32 = ""
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+ mingw64 = ""
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+@@ -73,6 +73,7 @@ def get_opts():
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+ BoolVariable("use_thinlto", "Use ThinLTO", False),
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+ BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
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+ BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
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++ PathVariable("livepp", "Path to the Live++ installation", "", PathVariable.PathAccept),
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+ ]
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+
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+
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+@@ -309,6 +310,16 @@ def configure_msvc(env, manual_msvc_config):
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+
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+ env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE)])
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+
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++ # Check if LIVEPP_PATH is set and add #define. Perform
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++ # some sanity checks.
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++ if env.get("livepp"):
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++ if env["target"] == "release_debug" or env["target"] == "debug":
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++ print("Found Live++ at %s" % env.get("livepp"))
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++ env.AppendUnique(CPPDEFINES=["LIVEPP_PATH=%s" % env.get("livepp")])
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++ env.AppendUnique(CPPPATH=[env.get("livepp")])
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++ env.AppendUnique(LINKFLAGS=["/FUNCTIONPADMIN"])
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++ else:
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++ print("Live++ can only be used with targets 'debug' and 'release_debug'")
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+
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+ def configure_mingw(env):
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+ # Workaround for MinGW. See:
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+diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
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+index ad4e3ae77c..0974d3d9ae 100644
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+--- a/platform/windows/godot_windows.cpp
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++++ b/platform/windows/godot_windows.cpp
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+@@ -34,6 +34,11 @@
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+ #include <locale.h>
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+ #include <stdio.h>
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+
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++#ifdef LIVEPP_PATH
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++#include "API/LPP_API.h"
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++HMODULE livePP;
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++#endif
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++
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+ // For export templates, add a section; the exporter will patch it to enclose
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+ // the data appended to the executable (bundled PCK)
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+ #ifndef TOOLS_ENABLED
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+@@ -136,6 +141,16 @@ char *wc_to_utf8(const wchar_t *wc) {
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+ }
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+
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+ int widechar_main(int argc, wchar_t **argv) {
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++#ifdef LIVEPP_PATH
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++#define _MKSTR_L(x) _STR_L(x)
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++#define _STR_L(x) L#x
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++ livePP = lpp::lppLoadAndRegister(_MKSTR_L(LIVEPP_PATH), "Godot");
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++ lpp::lppEnableAllCallingModulesSync(livePP);
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++ lpp::lppInstallExceptionHandler(livePP);
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++#undef _MKSTR_L
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++#undef _STR_L
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++#endif
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++
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+ OS_Windows os(nullptr);
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+
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+ setlocale(LC_CTYPE, "");
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+@@ -173,6 +188,11 @@ int widechar_main(int argc, wchar_t **argv) {
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+ }
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+ delete[] argv_utf8;
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+
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++#ifdef LIVEPP_PATH
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++ lpp::lppShutdown(livePP);
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++ ::FreeLibrary(livePP);
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++#endif
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++
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+ return os.get_exit_code();
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+ }
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+
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+diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
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+index b4669e452a..42f675598a 100644
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+--- a/platform/windows/os_windows.cpp
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++++ b/platform/windows/os_windows.cpp
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+@@ -53,6 +53,11 @@
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+ #include <regstr.h>
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+ #include <shlobj.h>
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+
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++#ifdef LIVEPP_PATH
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++#include "API/LPP_API.h"
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++extern HMODULE livePP;
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++#endif
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++
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+ extern "C" {
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+ __declspec(dllexport) DWORD NvOptimusEnablement = 1;
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+ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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+@@ -677,6 +682,9 @@ void OS_Windows::run() {
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+ if (Main::iteration()) {
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+ break;
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+ }
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++#ifdef LIVEPP_PATH
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++ lpp::lppSyncPoint(livePP);
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++#endif
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+ }
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+
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+ main_loop->finalize();
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+--
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+2.27.0.windows.1
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+
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