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@@ -206,7 +206,7 @@ public class SkeletonRenderer implements Disposable {
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}
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}
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if (clipper.isClipping()) {
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if (clipper.isClipping()) {
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- clipper.clipTriangles(vertices, verticesLength, triangles, triangles.length, uvs, 0, c, false);
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+ clipper.clipTriangles(vertices, verticesLength, triangles, triangles.length, uvs, c, 0, false);
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FloatArray clippedVertices = clipper.getClippedVertices();
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FloatArray clippedVertices = clipper.getClippedVertices();
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ShortArray clippedTriangles = clipper.getClippedTriangles();
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ShortArray clippedTriangles = clipper.getClippedTriangles();
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batch.draw(texture, clippedVertices.items, 0, clippedVertices.size, clippedTriangles.items, 0,
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batch.draw(texture, clippedVertices.items, 0, clippedVertices.size, clippedTriangles.items, 0,
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@@ -314,7 +314,7 @@ public class SkeletonRenderer implements Disposable {
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}
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}
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if (clipper.isClipping()) {
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if (clipper.isClipping()) {
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- clipper.clipTriangles(vertices, verticesLength, triangles, triangles.length, uvs, dark, light, true);
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+ clipper.clipTriangles(vertices, verticesLength, triangles, triangles.length, uvs, light, dark, true);
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FloatArray clippedVertices = clipper.getClippedVertices();
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FloatArray clippedVertices = clipper.getClippedVertices();
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ShortArray clippedTriangles = clipper.getClippedTriangles();
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ShortArray clippedTriangles = clipper.getClippedTriangles();
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batch.draw(texture, clippedVertices.items, 0, clippedVertices.size, clippedTriangles.items, 0,
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batch.draw(texture, clippedVertices.items, 0, clippedVertices.size, clippedTriangles.items, 0,
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