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-/******************************************************************************
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- * Spine Runtimes Software License
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- * Version 2.3
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- *
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- * Copyright (c) 2013-2015, Esoteric Software
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- * All rights reserved.
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- *
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- * You are granted a perpetual, non-exclusive, non-sublicensable and
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- * non-transferable license to use, install, execute and perform the Spine
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- * Runtimes Software (the "Software") and derivative works solely for personal
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- * or internal use. Without the written permission of Esoteric Software (see
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- * Section 2 of the Spine Software License Agreement), you may not (a) modify,
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- * translate, adapt or otherwise create derivative works, improvements of the
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- * Software or develop new applications using the Software or (b) remove,
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- * delete, alter or obscure any trademarks or any copyright, trademark, patent
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- * or other intellectual property or proprietary rights notices on or in the
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- * Software, including any copy thereof. Redistributions in binary or source
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- * form must include this license and terms.
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- *
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- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- *****************************************************************************/
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-
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-package com.esotericsoftware.spine;
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-
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-import com.badlogic.gdx.utils.Array;
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-import com.badlogic.gdx.utils.Pool.Poolable;
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-import com.badlogic.gdx.utils.Pools;
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-
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-/** Stores state for an animation and automatically mixes between animations. */
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-public class AnimationStatePR {
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- private final AnimationStateData data;
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- private Array<TrackEntry> tracks = new Array();
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- private final Array<Event> events = new Array();
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- private final Array<AnimationStateListener> listeners = new Array();
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- private float timeScale = 1;
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-
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- public AnimationStatePR (AnimationStateData data) {
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- if (data == null) throw new IllegalArgumentException("data cannot be null.");
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- this.data = data;
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- }
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-
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- public void update (float delta) {
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- delta *= timeScale;
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- for (int i = 0; i < tracks.size; i++) {
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- TrackEntry current = tracks.get(i);
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- if (current == null) continue;
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-
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- float trackDelta = delta * current.timeScale;
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- current.time += trackDelta;
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- if (current.mixDuration > 0) {
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- if (current.previous != null) current.previous.time += trackDelta;
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- current.mixTime += trackDelta;
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- }
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-
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- TrackEntry next = current.next;
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- if (next != null) {
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- if (current.lastTime >= next.delay) setCurrent(i, next);
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- } else {
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- // End non-looping animation when it reaches its end time and there is no next entry.
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- if (!current.loop && current.lastTime >= current.endTime) clearTrack(i);
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- }
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- }
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- }
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-
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- public void apply (Skeleton skeleton) {
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- Array<Event> events = this.events;
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- int listenerCount = listeners.size;
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-
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- for (int i = 0; i < tracks.size; i++) {
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- TrackEntry current = tracks.get(i);
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- if (current == null) continue;
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-
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- events.size = 0;
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-
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- float time = current.time;
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- float lastTime = current.lastTime;
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- float endTime = current.endTime;
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- boolean loop = current.loop;
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- if (!loop && time > endTime) time = endTime;
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-
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- TrackEntry previous = current.previous;
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-
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- if (current.mixDuration > 0) {
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- float alpha = current.mixTime / current.mixDuration;
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- if (alpha >= 1) {
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- alpha = 1;
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- current.mixDuration = 0;
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- }
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-
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- if (previous == null) {
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- current.animation.mix(skeleton, lastTime, time, loop, events, alpha);
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- System.out.println("none -> " + current.animation + ": " + alpha);
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- } else {
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- float previousTime = previous.time;
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- if (!previous.loop && previousTime > previous.endTime) previousTime = previous.endTime;
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-
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- if (current.animation == null) {
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- previous.animation.mix(skeleton, previousTime, previousTime, previous.loop, null, 1 - alpha);
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- System.out.println(previous.animation + " -> none: " + alpha);
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-
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- } else {
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- previous.animation.apply(skeleton, previousTime, previousTime, previous.loop, null);
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- current.animation.mix(skeleton, lastTime, time, loop, events, alpha);
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- System.out.println(previous.animation + " -> " + current.animation + ": " + alpha);
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- }
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-
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- if (alpha >= 1) {
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- Pools.free(previous);
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- current.previous = null;
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- current.mixDuration = 0;
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- }
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- }
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- } else
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- current.animation.apply(skeleton, lastTime, time, loop, events);
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-
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- for (int ii = 0, nn = events.size; ii < nn; ii++) {
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- Event event = events.get(ii);
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- if (current.listener != null) current.listener.event(i, event);
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- for (int iii = 0; iii < listenerCount; iii++)
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- listeners.get(iii).event(i, event);
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- }
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-
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- // Check if completed the animation or a loop iteration.
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- if (loop ? (lastTime % endTime > time % endTime) : (lastTime < endTime && time >= endTime)) {
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- int count = (int)(time / endTime);
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- if (current.listener != null) current.listener.complete(i, count);
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- for (int ii = 0, nn = listeners.size; ii < nn; ii++)
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- listeners.get(ii).complete(i, count);
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- }
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-
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- current.lastTime = current.time;
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- }
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- }
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-
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- public void clearTracks () {
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- for (int i = 0, n = tracks.size; i < n; i++)
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- clearTrack(i);
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- tracks.clear();
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- }
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-
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- public void clearTrack (int trackIndex) {
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- if (trackIndex >= tracks.size) return;
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- TrackEntry current = tracks.get(trackIndex);
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- if (current == null) return;
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-
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- if (current.listener != null) current.listener.end(trackIndex);
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- for (int i = 0, n = listeners.size; i < n; i++)
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- listeners.get(i).end(trackIndex);
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-
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- tracks.set(trackIndex, null);
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- freeAll(current);
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- if (current.previous != null) Pools.free(current.previous);
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- }
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-
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- private void freeAll (TrackEntry entry) {
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- while (entry != null) {
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- TrackEntry next = entry.next;
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- Pools.free(entry);
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- entry = next;
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- }
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- }
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-
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- private TrackEntry expandToIndex (int index) {
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- if (index < tracks.size) return tracks.get(index);
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- tracks.ensureCapacity(index - tracks.size + 1);
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- tracks.size = index + 1;
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- return null;
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- }
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-
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- private void setCurrent (int index, TrackEntry entry) {
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- TrackEntry current = expandToIndex(index);
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- if (current != null) {
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- if (current.previous != null) {
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- Pools.free(current.previous);
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- current.previous = null;
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- }
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-
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- if (current.listener != null) current.listener.end(index);
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- for (int i = 0, n = listeners.size; i < n; i++)
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- listeners.get(i).end(index);
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-
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- entry.mixDuration = entry.animation != null ? data.getMix(current.animation, entry.animation) : data.defaultMix;
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- if (entry.mixDuration > 0) {
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- entry.mixTime = 0;
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- entry.previous = current;
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- } else
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- Pools.free(current);
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- } else
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- entry.mixDuration = data.defaultMix;
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-
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- tracks.set(index, entry);
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-
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- if (entry.listener != null) entry.listener.start(index);
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- for (int i = 0, n = listeners.size; i < n; i++)
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- listeners.get(i).start(index);
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- }
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-
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- /** @see #setAnimation(int, Animation, boolean) */
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- public TrackEntry setAnimation (int trackIndex, String animationName, boolean loop) {
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- Animation animation = data.getSkeletonData().findAnimation(animationName);
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- if (animation == null) throw new IllegalArgumentException("Animation not found: " + animationName);
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- return setAnimation(trackIndex, animation, loop);
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- }
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-
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- /** Set the current animation. Any queued animations are cleared. */
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- public TrackEntry setAnimation (int trackIndex, Animation animation, boolean loop) {
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- TrackEntry current = expandToIndex(trackIndex);
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- if (current != null) freeAll(current.next);
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-
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- TrackEntry entry = Pools.obtain(TrackEntry.class);
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- entry.animation = animation;
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- entry.loop = loop;
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- entry.endTime = animation.getDuration();
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- setCurrent(trackIndex, entry);
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- return entry;
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- }
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-
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- /** {@link #addAnimation(int, Animation, boolean, float)} */
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- public TrackEntry addAnimation (int trackIndex, String animationName, boolean loop, float delay) {
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- Animation animation = data.getSkeletonData().findAnimation(animationName);
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- if (animation == null) throw new IllegalArgumentException("Animation not found: " + animationName);
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- return addAnimation(trackIndex, animation, loop, delay);
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- }
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-
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- /** Adds an animation to be played delay seconds after the current or last queued animation.
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- * @param delay May be <= 0 to use duration of previous animation minus any mix duration plus the negative delay. */
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- public TrackEntry addAnimation (int trackIndex, Animation animation, boolean loop, float delay) {
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- TrackEntry entry = Pools.obtain(TrackEntry.class);
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- entry.animation = animation;
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- entry.loop = loop;
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- entry.endTime = animation != null ? animation.getDuration() : data.defaultMix;
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-
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- TrackEntry last = expandToIndex(trackIndex);
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- if (last != null) {
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- while (last.next != null)
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- last = last.next;
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- last.next = entry;
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- } else
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- tracks.set(trackIndex, entry);
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-
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- if (delay <= 0) {
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- if (last != null) {
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- float mix = animation != null ? data.getMix(last.animation, animation) : data.defaultMix;
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- delay += last.endTime - mix;
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- } else
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- delay = 0;
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- }
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- entry.delay = delay;
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-
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- return entry;
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- }
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-
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- /** @return May be null. */
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- public TrackEntry getCurrent (int trackIndex) {
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- if (trackIndex >= tracks.size) return null;
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- return tracks.get(trackIndex);
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- }
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-
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- /** Adds a listener to receive events for all animations. */
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- public void addListener (AnimationStateListener listener) {
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- if (listener == null) throw new IllegalArgumentException("listener cannot be null.");
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- listeners.add(listener);
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- }
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-
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- /** Removes the listener added with {@link #addListener(AnimationStateListener)}. */
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- public void removeListener (AnimationStateListener listener) {
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- listeners.removeValue(listener, true);
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- }
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-
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- public float getTimeScale () {
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- return timeScale;
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- }
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-
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- public void setTimeScale (float timeScale) {
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- this.timeScale = timeScale;
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- }
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-
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- public AnimationStateData getData () {
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- return data;
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- }
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-
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- public String toString () {
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- StringBuilder buffer = new StringBuilder(64);
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- for (int i = 0, n = tracks.size; i < n; i++) {
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- TrackEntry entry = tracks.get(i);
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- if (entry == null) continue;
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- if (buffer.length() > 0) buffer.append(", ");
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- buffer.append(entry.toString());
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- }
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- if (buffer.length() == 0) return "<none>";
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- return buffer.toString();
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- }
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-
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- static public class TrackEntry implements Poolable {
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- TrackEntry next, previous;
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- Animation animation;
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- boolean loop;
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- float delay, time, lastTime, endTime, timeScale = 1;
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- float mixTime, mixDuration;
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- AnimationStateListener listener;
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-
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- public void reset () {
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- next = null;
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- previous = null;
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- animation = null;
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- listener = null;
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- timeScale = 1;
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- lastTime = -1;
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- time = 0;
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- mixDuration = 0;
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- mixTime = 0;
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- }
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-
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- public Animation getAnimation () {
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- return animation;
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- }
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-
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- public void setAnimation (Animation animation) {
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- this.animation = animation;
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- }
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-
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- public boolean getLoop () {
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- return loop;
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- }
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-
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- public void setLoop (boolean loop) {
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- this.loop = loop;
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- }
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-
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- public float getDelay () {
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- return delay;
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- }
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-
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- public void setDelay (float delay) {
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- this.delay = delay;
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- }
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-
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- public float getTime () {
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- return time;
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- }
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-
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- public void setTime (float time) {
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- this.time = time;
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- }
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-
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- public float getEndTime () {
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- return endTime;
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- }
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-
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- public void setEndTime (float endTime) {
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- this.endTime = endTime;
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- }
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-
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- public AnimationStateListener getListener () {
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- return listener;
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- }
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-
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- public void setListener (AnimationStateListener listener) {
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- this.listener = listener;
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- }
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-
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- public float getLastTime () {
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- return lastTime;
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- }
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-
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- public void setLastTime (float lastTime) {
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- this.lastTime = lastTime;
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- }
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-
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- public float getTimeScale () {
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- return timeScale;
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- }
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-
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- public void setTimeScale (float timeScale) {
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- this.timeScale = timeScale;
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- }
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-
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- public TrackEntry getNext () {
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- return next;
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- }
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-
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- public void setNext (TrackEntry next) {
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- this.next = next;
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- }
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-
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- /** Returns true if the current time is greater than the end time, regardless of looping. */
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- public boolean isComplete () {
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- return time >= endTime;
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- }
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-
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- public String toString () {
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- return animation == null ? "<none>" : animation.name;
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- }
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- }
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-
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- static public interface AnimationStateListener {
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- /** Invoked when the current animation triggers an event. */
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- public void event (int trackIndex, Event event);
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-
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- /** Invoked when the current animation has completed.
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- * @param loopCount The number of times the animation reached the end. */
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- public void complete (int trackIndex, int loopCount);
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-
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- /** Invoked just after the current animation is set. */
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- public void start (int trackIndex);
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-
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- /** Invoked just before the current animation is replaced. */
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- public void end (int trackIndex);
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- }
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-
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- static public abstract class AnimationStateAdapter implements AnimationStateListener {
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- public void event (int trackIndex, Event event) {
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- }
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-
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- public void complete (int trackIndex, int loopCount) {
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- }
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-
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- public void start (int trackIndex) {
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- }
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-
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- public void end (int trackIndex) {
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- }
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- }
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-}
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