浏览代码

fixed warning

ZimM 10 年之前
父节点
当前提交
83624a2259
共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 0 1
      spine-unity/Assets/spine-unity/SkeletonRenderer.cs

+ 0 - 1
spine-unity/Assets/spine-unity/SkeletonRenderer.cs

@@ -661,7 +661,6 @@ public class SkeletonRenderer : MonoBehaviour {
 		for (int i = startSlot, triangleIndex = 0; i < endSlot; i++) {
 			Slot slot = drawOrder.Items[i];
 			Attachment attachment = slot.attachment;
-			Bone bone = slot.bone;
 
 			bool flip = flipStates.Items[i];