|
@@ -0,0 +1,78 @@
|
|
|
+/******************************************************************************
|
|
|
+ * Spine Runtimes License Agreement
|
|
|
+ * Last updated September 24, 2021. Replaces all prior versions.
|
|
|
+ *
|
|
|
+ * Copyright (c) 2013-2021, Esoteric Software LLC
|
|
|
+ *
|
|
|
+ * Integration of the Spine Runtimes into software or otherwise creating
|
|
|
+ * derivative works of the Spine Runtimes is permitted under the terms and
|
|
|
+ * conditions of Section 2 of the Spine Editor License Agreement:
|
|
|
+ * http://esotericsoftware.com/spine-editor-license
|
|
|
+ *
|
|
|
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
|
+ * or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
|
+ * "Products"), provided that each user of the Products must obtain their own
|
|
|
+ * Spine Editor license and redistribution of the Products in any form must
|
|
|
+ * include this license and copyright notice.
|
|
|
+ *
|
|
|
+ * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
|
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
+ * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
|
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
|
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
|
+ * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
|
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
|
+ * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
+ *****************************************************************************/
|
|
|
+
|
|
|
+#include <SFML/Graphics.hpp>
|
|
|
+#include <spine/Debug.h>
|
|
|
+#include <spine/Log.h>
|
|
|
+#include <spine/spine-sfml.h>
|
|
|
+
|
|
|
+using namespace std;
|
|
|
+using namespace spine;
|
|
|
+
|
|
|
+DebugExtension dbgExtension(SpineExtension::getInstance());
|
|
|
+
|
|
|
+void test() {
|
|
|
+ SFMLTextureLoader textureLoader;
|
|
|
+ Atlas atlas("data/bomb.atlas", &textureLoader);
|
|
|
+ SkeletonBinary loader(&atlas);
|
|
|
+ SkeletonData *skeletonData = loader.readSkeletonDataFile("data/bomb.skel");
|
|
|
+
|
|
|
+ SkeletonDrawable drawable(skeletonData);
|
|
|
+ drawable.setUsePremultipliedAlpha(true);
|
|
|
+ drawable.skeleton->setPosition(320, 590);
|
|
|
+ drawable.state->setAnimation(0, "expl", false);
|
|
|
+ drawable.skeleton->setSkin("mdl");
|
|
|
+
|
|
|
+ sf::RenderWindow window(sf::VideoMode(640, 640), "Spine SFML - Test");
|
|
|
+ window.setFramerateLimit(60);
|
|
|
+ sf::Event event;
|
|
|
+ sf::Clock deltaClock;
|
|
|
+ while (window.isOpen()) {
|
|
|
+ while (window.pollEvent(event))
|
|
|
+ if (event.type == sf::Event::Closed) window.close();
|
|
|
+
|
|
|
+ float delta = deltaClock.getElapsedTime().asSeconds();
|
|
|
+ deltaClock.restart();
|
|
|
+
|
|
|
+ drawable.update(delta);
|
|
|
+
|
|
|
+ window.clear();
|
|
|
+ window.draw(drawable);
|
|
|
+ window.display();
|
|
|
+ }
|
|
|
+
|
|
|
+ delete skeletonData;
|
|
|
+}
|
|
|
+
|
|
|
+int main() {
|
|
|
+ SpineExtension::setInstance(&dbgExtension);
|
|
|
+ test();
|
|
|
+ dbgExtension.reportLeaks();
|
|
|
+ return 0;
|
|
|
+}
|