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Updated Unity examples to include SkeletonUtility features

Fenrisul 11 năm trước cách đây
mục cha
commit
8894365ac7
26 tập tin đã thay đổi với 123 bổ sung0 xóa
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      spine-unity/Assets/Examples/Scenes/Eyes.unity
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      spine-unity/Assets/Examples/Scenes/Eyes.unity.meta
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      spine-unity/Assets/Examples/Scenes/Raptor Animated Physics.unity
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      spine-unity/Assets/Examples/Scenes/Raptor Animated Physics.unity.meta
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      spine-unity/Assets/Examples/Scenes/Raptor GroundConstraint.unity
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      spine-unity/Assets/Examples/Scenes/Raptor GroundConstraint.unity.meta
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      spine-unity/Assets/Examples/Scenes/Spineboy.unity
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      spine-unity/Assets/Examples/Spine/Eyes.meta
  9. 34 0
      spine-unity/Assets/Examples/Spine/Eyes/eyes.atlas.txt
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      spine-unity/Assets/Examples/Spine/Eyes/eyes.atlas.txt.meta
  11. 1 0
      spine-unity/Assets/Examples/Spine/Eyes/eyes.json
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      spine-unity/Assets/Examples/Spine/Eyes/eyes.json.meta
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      spine-unity/Assets/Examples/Spine/Eyes/eyes.png
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      spine-unity/Assets/Examples/Spine/Eyes/eyes.png.meta
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_Atlas.asset
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_Atlas.asset.meta
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_Material.mat
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_Material.mat.meta
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_SkeletonData.asset
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      spine-unity/Assets/Examples/Spine/Eyes/eyes_SkeletonData.asset.meta
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      spine-unity/Assets/Examples/Spine/dragon.prefab
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      spine-unity/Assets/Examples/Spine/eyes.prefab
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      spine-unity/Assets/Examples/Spine/eyes.prefab.meta
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      spine-unity/Assets/Examples/Spine/goblins-ffd.prefab
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      spine-unity/Assets/Examples/Spine/raptor.prefab
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      spine-unity/Assets/Examples/Spine/spineboy.prefab

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spine-unity/Assets/Examples/Scenes/Eyes.unity


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spine-unity/Assets/Examples/Scenes/Eyes.unity.meta

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spine-unity/Assets/Examples/Scenes/Raptor Animated Physics.unity


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spine-unity/Assets/Examples/Scenes/Raptor Animated Physics.unity.meta

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spine-unity/Assets/Examples/Scenes/Raptor GroundConstraint.unity


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spine-unity/Assets/Examples/Scenes/Raptor GroundConstraint.unity.meta

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spine-unity/Assets/Examples/Scenes/Spineboy.unity


+ 5 - 0
spine-unity/Assets/Examples/Spine/Eyes.meta

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+guid: d85018bfbaa1a484bb36432eb063bdb8
+folderAsset: yes
+DefaultImporter:
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+ 34 - 0
spine-unity/Assets/Examples/Spine/Eyes/eyes.atlas.txt

@@ -0,0 +1,34 @@
+
+eyes.png
+size: 1020,474
+format: RGBA8888
+filter: Linear,Linear
+repeat: none
+EyeLines
+  rotate: false
+  xy: 2, 152
+  size: 868, 322
+  orig: 868, 322
+  offset: 0, 0
+  index: -1
+EyeWhite
+  rotate: false
+  xy: 2, 2
+  size: 700, 148
+  orig: 700, 148
+  offset: 0, 0
+  index: -1
+L_Eye
+  rotate: false
+  xy: 872, 326
+  size: 148, 148
+  orig: 148, 148
+  offset: 0, 0
+  index: -1
+R_Eye
+  rotate: false
+  xy: 872, 326
+  size: 148, 148
+  orig: 148, 148
+  offset: 0, 0
+  index: -1

+ 4 - 0
spine-unity/Assets/Examples/Spine/Eyes/eyes.atlas.txt.meta

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+fileFormatVersion: 2
+guid: d2899150110e7384badaef80d9f784ee
+TextScriptImporter:
+  userData: 

+ 1 - 0
spine-unity/Assets/Examples/Spine/Eyes/eyes.json

@@ -0,0 +1 @@
+{"skeleton":{"spine":"1.9.17","hash":"uXiFYVR/43EWnB5cZw4eKd9Yyx0","width":868,"height":322},"bones":[{"name":"root"},{"name":"L_Eye","parent":"root","x":-223.18,"y":2.99},{"name":"R_Eye","parent":"root","x":237.32,"y":6.4}],"slots":[{"name":"EyeWhite","bone":"root","attachment":"EyeWhite"},{"name":"R_Eye","bone":"R_Eye","attachment":"R_Eye"},{"name":"L_Eye","bone":"L_Eye","attachment":"L_Eye"},{"name":"EyeLines","bone":"root","attachment":"EyeLines"}],"skins":{"default":{"EyeLines":{"EyeLines":{"y":28,"width":868,"height":322}},"EyeWhite":{"EyeWhite":{"x":3,"y":2,"width":700,"height":148}},"L_Eye":{"L_Eye":{"x":-0.82,"y":2,"width":148,"height":148}},"R_Eye":{"R_Eye":{"x":0.67,"y":-1.4,"width":148,"height":148}}}}}

+ 4 - 0
spine-unity/Assets/Examples/Spine/Eyes/eyes.json.meta

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+guid: deb987fe02427834d9959416f01385fe
+TextScriptImporter:
+  userData: 

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spine-unity/Assets/Examples/Spine/Eyes/eyes.png


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spine-unity/Assets/Examples/Spine/Eyes/eyes.png.meta

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+fileFormatVersion: 2
+guid: 49441e5a1682e564694545bd9b509785
+TextureImporter:
+  fileIDToRecycleName: {}
+  serializedVersion: 2
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    linearTexture: 0
+    correctGamma: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: .25
+    normalMapFilter: 0
+  isReadable: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 0
+  seamlessCubemap: 0
+  textureFormat: -3
+  maxTextureSize: 1024
+  textureSettings:
+    filterMode: -1
+    aniso: -1
+    mipBias: -1
+    wrapMode: -1
+  nPOTScale: 1
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 0
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: .5, y: .5}
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spritePixelsToUnits: 100
+  alphaIsTransparency: 0
+  textureType: -1
+  buildTargetSettings: []
+  spriteSheet:
+    sprites: []
+  spritePackingTag: 
+  userData: 

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spine-unity/Assets/Examples/Spine/Eyes/eyes_Atlas.asset


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+NativeFormatImporter:
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spine-unity/Assets/Examples/Spine/Eyes/eyes_Material.mat


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spine-unity/Assets/Examples/Spine/Eyes/eyes_SkeletonData.asset


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spine-unity/Assets/Examples/Spine/dragon.prefab


BIN
spine-unity/Assets/Examples/Spine/eyes.prefab


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spine-unity/Assets/Examples/Spine/goblins-ffd.prefab


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spine-unity/Assets/Examples/Spine/raptor.prefab


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spine-unity/Assets/Examples/Spine/spineboy.prefab