Forráskód Böngészése

Fix 2D Projects breaking PMA atlases.

Disable alphaIsTransparency by default.
This will prevent 2D projects from causing PMA atlases to bleed colors into transparent areas.
John 10 éve
szülő
commit
987f4a17d2

+ 1 - 0
spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs

@@ -390,6 +390,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
 			TextureImporter texImporter = (TextureImporter)TextureImporter.GetAtPath(texturePath);
 			texImporter.textureFormat = TextureImporterFormat.AutomaticTruecolor;
 			texImporter.mipmapEnabled = false;
+			texImporter.alphaIsTransparency = false;
 			texImporter.maxTextureSize = 2048;
 
 			EditorUtility.SetDirty(texImporter);