Эх сурвалжийг харах

Fixed SkeletonAnimation timeScale.

NathanSweet 11 жил өмнө
parent
commit
9bc138716c

+ 1 - 1
spine-as3/spine-as3/src/spine/flash/SkeletonAnimation.as

@@ -45,7 +45,7 @@ public class SkeletonAnimation extends SkeletonSprite {
 	}
 
 	override public function advanceTime (time:Number) : void {
-		state.update(time);
+		state.update(time * timeScale);
 		state.apply(skeleton);
 		skeleton.updateWorldTransform();
 		super.advanceTime(time);