@@ -419,9 +419,10 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
spTrackEntry* from = to->mixingFrom;
if (from->mixingFrom) _spAnimationState_applyMixingFrom(self, from, skeleton, currentPose);
- if (to->mixDuration == 0) /* Single frame mix to undo mixingFrom changes. */
+ if (to->mixDuration == 0) { /* Single frame mix to undo mixingFrom changes. */
mix = 1;
- else {
+ currentPose = SP_MIX_POSE_SETUP;
+ } else {
mix = to->mixTime / to->mixDuration;
if (mix > 1) mix = 1;
}