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Merge branch '3.8' into 3.9-beta

badlogic 5 年之前
父节点
当前提交
c5faa932dc
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 3 3
      spine-corona/spine-corona/spine.lua

+ 3 - 3
spine-corona/spine-corona/spine.lua

@@ -196,9 +196,9 @@ function spine.Skeleton:updateWorldTransform()
 					if premultipliedAlpha then multiplier = alpha end
 
 					color:set(skeletonColor.r * slotColor.r * attachmentColor.r * multiplier,
-						skeletonColor.g * slotColor.g * attachmentColor.g * multiplier,
-						skeletonColor.b * slotColor.b * attachmentColor.b * multiplier,
-						alpha)
+							skeletonColor.g * slotColor.g * attachmentColor.g * multiplier,
+							skeletonColor.b * slotColor.b * attachmentColor.b * multiplier,
+							alpha)
 
 					if not lastTexture then lastTexture = texture end
 					if lastColor.r == -1 then lastColor:setFrom(color) end