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[csharp] Fix disabled inheritance when yDown==true (#834)

http://esotericsoftware.com/forum/Flipped-bones-during-runtime-using-XNA-sample-project-7873
John 8 years ago
parent
commit
d7d6177372
1 changed files with 1 additions and 1 deletions
  1. 1 1
      spine-csharp/src/Bone.cs

+ 1 - 1
spine-csharp/src/Bone.cs

@@ -223,7 +223,7 @@ namespace Spine {
 				a = -a;
 				b = -b;
 			}
-			if (skeleton.flipY) {
+			if (skeleton.flipY != Bone.yDown) {
 				c = -c;
 				d = -d;
 			}