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@@ -32,7 +32,7 @@ using System;
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using System.Collections.Generic;
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namespace Spine {
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- /// <summary>>An attachment with vertices that are transformed by one or more bones and can be deformed by a slot's vertices.</summary>
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+ /// <summary>An attachment with vertices that are transformed by one or more bones and can be deformed by a slot's vertices.</summary>
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public class VertexAttachment : Attachment {
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internal int[] bones;
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internal float[] vertices;
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