Эх сурвалжийг харах

Fixed AnimationState error.

NathanSweet 11 жил өмнө
parent
commit
f0e4b5e9b8

+ 1 - 1
spine-csharp/src/AnimationState.cs

@@ -106,7 +106,7 @@ namespace Spine {
 					if (current.mix == 1)
 						current.animation.Apply(skeleton, current.lastTime, time, loop, events);
 					else
-						current.animation.Apply(skeleton, current.lastTime, time, loop, events, current.mix);
+						current.animation.Mix(skeleton, current.lastTime, time, loop, events, current.mix);
 				} else {
 					float previousTime = previous.time;
 					if (!previous.loop && previousTime > previous.endTime) previousTime = previous.endTime;