@@ -624,6 +624,9 @@ namespace Spine {
animation.Apply(skeleton, 0, 0, false, null, 0, MixBlend.Setup, MixDirection.Out);
}
+ public static void AllowImmediateQueue (this TrackEntry trackEntry) {
+ if (trackEntry.nextTrackLast < 0) trackEntry.nextTrackLast = 0;
+ }
#endregion