|
@@ -30,9 +30,9 @@
|
|
|
#pragma once
|
|
|
|
|
|
#include "Components/ActorComponent.h"
|
|
|
-#include "SpineSkeletonAnimationComponent.generated.h"
|
|
|
#include "SpineSkeletonComponent.h"
|
|
|
#include "spine/spine.h"
|
|
|
+#include "SpineSkeletonAnimationComponent.generated.h"
|
|
|
|
|
|
USTRUCT(BlueprintType, Category = "Spine")
|
|
|
struct SPINEPLUGIN_API FSpineEvent {
|