Historia zmian

Autor SHA1 Wiadomość Data
  Nathan Sweet f77a51d33a [ts] Fixed input handling for player control bones and demos. 4 lat temu
  Nathan Sweet 2911f9da5e [ts] Demo asset update, demos clean up. 4 lat temu
  Nathan Sweet ca9a3ff7c2 [ts] Set path for demos, update order. 4 lat temu
  Nathan Sweet 5d6f46d295 [ts] Update demos to 4.0 and new AssetManager. 4 lat temu
  badlogic 8ec6a9ef3b [ts] Updated demo assets to latest format. 6 lat temu
  badlogic 03057c6073 [ts] Renamed MixDirection.in/out to mixIn/mixOut as it was crashing a JS compressor. Fixed log output. Added mobile support for additive animation blending. Input does not require a fully defined Listener interface anymore. 6 lat temu
  badlogic 0e8e0646e4 [ts][webgl] Fixed spritesheet demo, was using old animation API. 6 lat temu
  badlogic 4fe53ac856 [webgl] Refactored WebGL demos. They reuse a preallocated set of canvases to limit the number of WebGL contexts required. At most 3 canvases can be visible at a time, so we preallocate 3 canvases, then dynamically attach them to placeholder divs based on their visibility. I'm a juggalo. 8 lat temu
  badlogic ff1a81bab3 [webgl] Refactored demos to use preallocated canvas & context 8 lat temu
  NathanSweet 43e1c6b708 Fixed raptor demo desync with frame-by-frame after playing animation. 8 lat temu
  NathanSweet d12251ae19 Fixed raptor demo dust. 8 lat temu
  badlogic 5af8185261 [ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader 8 lat temu
  badlogic 6808b9f44a [ts] Fixed up demos 8 lat temu
  badlogic 42bb22d3c0 [ts] Fixes to demos, rotation special cases are a bit wonky still :D 8 lat temu
  NathanSweet 6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 9 lat temu
  NathanSweet 6e09ef7320 [ts] Updated loading screen. 9 lat temu
  NathanSweet 1dd775f5d6 Changed default colors. 9 lat temu
  NathanSweet 4a2ba83aa4 [ts] Demo refactoring. 9 lat temu