Commit History

Author SHA1 Message Date
  Mario Zechner 97d49b37b7 License header update 2 months ago
  Mario Zechner 4047f1ba07 Updated license headers. 2 years ago
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 3 years ago
  badlogic 87658c7d31 [c][cpp] Spotless formatter 4 years ago
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 5 years ago
  badlogic e9929461f4 [cocos2dx] Added mix-and-match example. See #1375. 6 years ago
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 years ago
  badlogic 691cb23218 Merge branch '3.7-beta' into 3.7-beta-cpp 6 years ago
  badlogic 7a803f8b1b Updated example project exports. 6 years ago
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp 6 years ago
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) 6 years ago
  badlogic f315f36956 [cocos2dx] Fixed batchers, MSVC projects. 7 years ago
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. 7 years ago
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 7 years ago
  badlogic 34bac82ee2 [c] Fixed parsing of dark slot colors for binary files. See #1097 7 years ago
  badlogic b443e6e609 [Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples. 8 years ago
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. 8 years ago
  badlogic d52ac2afd4 [c][sfml] Added clipping. [cocos2dx] Added stub for clipping and assets. [c] Fixed handling of indices short -> unsigned short 8 years ago