Davide Tantillo
|
c7cf509071
[ts][canvaskit] Use Uint32Array for colors to avoid canvaskit to allocate one each vertices creation.
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4 天之前 |
Davide Tantillo
|
532fdb87eb
[ts][canvaskit] Properly fix vertices info misalignment that led to crash when clipping (0b426772).
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4 天之前 |
Harald Csaszar
|
a0c9d6a6aa
[unity] Fixed SkeletonGraphic shader texcoord precision issue. Closes #2892.
|
1 周之前 |
Davide Tantillo
|
18f9bf8d71
[ts][canvaskit] Fix headless example.
|
1 周之前 |
Davide Tantillo
|
e2cf38a46d
[ts] Release 4.2.87
|
1 周之前 |
Davide Tantillo
|
0f91c7554b
[ts] Formatting.
|
1 周之前 |
Davide Tantillo
|
351b2c6164
[ts][webgl][player] Dispose ManagedWebGLRenderingContext.
|
1 周之前 |
Davide Tantillo
|
0b42677299
[ts][canvaskit] Fix memory access error with clipping.
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1 周之前 |
Davide Tantillo
|
ac344759d1
[ts][player] Fix embed examples.
|
2 周之前 |
Davide Tantillo
|
ad05fe87a1
[ts] Release 4.2.86
|
2 周之前 |
Davide Tantillo
|
35f4fd19a6
[ts][pixi-v8] Fix pma issue from previous release.
|
2 周之前 |
Davide Tantillo
|
408d85fe87
[ts] Release 4.2.85
|
2 周之前 |
Davide Tantillo
|
8afc6426f8
[ts][pixi-v7][pixi-v8] Allow asset loaders to be explicitly requested. Close #2876, #2744.
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2 周之前 |
Davide Tantillo
|
5b5326d99e
[ts][webcomponents] Avoid recreating texture when image is passed through cache.
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2 周之前 |
Davide Tantillo
|
6c46fcbbc6
[ts][webcomponents] Sharable cache for AssetManager.
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2 周之前 |
Mario Zechner
|
3e0471787a
[c] Closes #2879, wrong timeline type instantiated in SkeletonJson.c.
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2 周之前 |
Harald Csaszar
|
f59983d207
[unity] Increased officially compatible Unity version to 6000.1.
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3 周之前 |
Mario Zechner
|
225df0f6dd
[c] fix referenceScale scaling, closes #2864
|
3 周之前 |
Harald Csaszar
|
2e9fcc6fb0
[unity] Fixed URP shader compile error with URP 17.1. Closes #2878.
|
3 周之前 |
Mario Zechner
|
16cc202b2e
[godot] Fix gdextension file for web binaries
|
3 周之前 |
Mario Zechner
|
30cb160192
Update .gitignore
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4 周之前 |
Harald Csaszar
|
636d65d72a
[unity] Fixed animations not mixing out on some Update When Invisible modes, leaving e.g. leftover slots. Closes #2873.
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4 周之前 |
Davide Tantillo
|
7247873cf9
[ts][webcomponents] Avoid useless UWT, if skeleton scale does not change.
|
1 月之前 |
Davide Tantillo
|
f7f517d2cf
Formatting.
|
1 月之前 |
Davide Tantillo
|
5ae592d6e6
[ts] Release 4.2.84
|
1 月之前 |
Mario Zechner
|
044cb3366e
Fix formatters gradle wrapper version for jreleaser.
|
1 月之前 |
Davide Tantillo
|
b0c4ce785f
[ts] alive-server in run dev.
|
1 月之前 |
Davide Tantillo
|
341dd63f62
[ts] Fix MeshAttachment copy changing uvs type.
|
1 月之前 |
Davide Tantillo
|
5967b3c3f0
[ts] Release 4.2.83
|
1 月之前 |
Davide Tantillo
|
946868a04e
[ts][pixi-v7] Aligned slot object mask to spine-pixi-v8 to fix non removed masks. See #2872.
|
1 月之前 |