História revízii

Autor SHA1 Správa Dátum
  Harald Csaszar c223481255 [csharp][xna] Added missing SkeletonLoader.cs file reference to spine-csharp.csproj project file. Updated example project, minor changes. 4 rokov pred
  Harald Csaszar e1274f096d [xna] Added normalmap support via `SpineEffectNormalmap` and added support for loading multiple texture layers following a suffix-pattern. Closes #1645. 5 rokov pred
  badlogic 1535906511 [csharp] Fixed bug in triangulator, closes #937. 8 rokov pred
  badlogic a5d2519f86 [xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue. 8 rokov pred
  badlogic b6f88e81b0 Fixed XNA/MonoGame project 8 rokov pred
  badlogic 8fd8cfbf46 [xna] Added two color tinting, support for arbitrary Effects to be set on SkeletonRenderer 8 rokov pred
  badlogic cd788ebbba [csharp] Refactored SkeletonClipping, spits out vertices and uvs separately so it can be easily reused in XNA and Unity 8 rokov pred
  NathanSweet 08b74f5b18 Updated spine-csharp to Spine v3. 9 rokov pred
  NathanSweet e6e7f0bd5d IK constraints for spine-csharp. 11 rokov pred
  NathanSweet 5b68fe5190 Meshes, FFD and skinning for spine-csharp and spine-xna. 11 rokov pred
  NathanSweet 9ac25382ae Fixed XNA projects. 12 rokov pred
  UnleashMayhem 16684f6714 Removed XNA project type from the Spine XNA and XNA example projects. 12 rokov pred
  Morrison Cole 11cf2629d2 Issue #98 Added the missing data folder to the XNA example project and set the files to copy into the output directory 12 rokov pred
  NathanSweet 3df36416c5 Fixed spine-xns solution for VS2010. 12 rokov pred
  NathanSweet 4a354f4565 Generic C# runtime & XNA runtime. 12 rokov pred