Commit History

Author SHA1 Message Date
  Harald Csaszar 90c4569596 [unity] Updated license headers which were not yet up to date. 3 years ago
  Harald Csaszar d796131668 [unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added `Unscaled Time` property at Spine Timeline tracks. 3 years ago
  Harald Csaszar 7ae25bf19c Merge branch '4.0' into 4.1-beta 3 years ago
  Harald Csaszar 5bde0730d3 [unity] Timeline clips now offer an additional `Alpha` parameter for setting a custom constant mix alpha (as `TrackEntry.Alpha`). 3 years ago
  Harald Csaszar 3b0c272b01 [unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866. 3 years ago
  Harald Csaszar 6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 3 years ago
  Harald Csaszar ead89c9c35 [unity] Fixed a Timeline bug (not pausing) when `Don't end at clip end` is enabled and `PlayableDirector.pause` is called. Closes #1980. 3 years ago
  Harald Csaszar 4b70b1489c [unity] Fixed IAnimationStateComponent missing (destroyed) component exception due to interface null check instead of using overloaded UnityEngine.Object.operator==. Closes #1972. 3 years ago
  Harald Csaszar 5937b3021b [unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check. Closes #1962. 3 years ago
  Harald Csaszar 38a42e41c6 [unity] Fixed Timeline clip EaseIn from empty animation or blank space. Closes #1961. 3 years ago
  Mario Zechner d12b15ca8d [csharp] Format all source code using formatters/.editorconfig 4 years ago
  Harald Csaszar a775209577 [unity] Timeline clip end behaviour made more consistent and configurable, mixes out to empty animation by default. Partially reverted b4fd09b6. See #1933. Closes #1807. 4 years ago
  Harald Csaszar b4fd09b690 [unity] Timeline now supports not pausing at track end via added `Don't Pause on Stop` parameter. Closes #1933. 4 years ago
  Vladislav Hristov cd3d8e3359 [unity] Add option to not pause spine with timeline 4 years ago
  Harald Csaszar 6d9e3e7e19 [unity] Fixed Timeline not pausing/resuming clip playback on PlayableDirector.pause. Closes #1920. 4 years ago
  Harald Csaszar 64dc6f66a4 [unity] Added null check at Timeline SpineAnimationStateClip. Closes #1800. 4 years ago
  Harald Csaszar 1b8a378f4f [unity] Timeline: Added SpineAnimationStateClip holdPrevious parameter. Closes #1775. 4 years ago
  Harald Csaszar 7611f551eb [unity] Updated license headers at Timeline classes. 5 years ago
  Harald Csaszar 8c009e2f56 [unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering). Closes #1313. Closes #1724. 5 years ago
  Harald Csaszar f0b25c8a86 [unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262. 6 years ago
  NathanSweet 842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 6 years ago
  Harald Csaszar 904b7ce40a [unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution. 6 years ago