Historique des commits

Auteur SHA1 Message Date
  Mario Zechner da8131e0e1 [ios] Fix version in podspec files, update example/export/runtimes.sh il y a 1 an
  Mario Zechner 59ca486ce0 [ios] Fix up branches in podspec files il y a 1 an
  Mario Zechner 5dc0d2b665 [ios] Fix up repo URLs in podspec files il y a 1 an
  Denis Andrašec 0d5c3e3b18 Spine iOS (#2504) il y a 1 an
  Davide Tantillo bdece0d5ef [ts] Release 4.2.47 il y a 1 an
  Harald Csaszar 962cdf844e [unity] Fixed incorrect too dark (transparent) display of additive slots when in Linear color space. Closes #2552. il y a 1 an
  Davide Tantillo cc6fc1f5b4 [ts][pixi] Fix dark tint + alpha not working. Closes #2550. il y a 1 an
  Davide Tantillo d1bbb102d3 [ts][player] Restored skelUrl. il y a 1 an
  Davide Tantillo 28a503a7ac [ts][pixi] Fixed regression on rendering setup pose before update state (removed internal Ticker). Closes #2539. il y a 1 an
  Mario Zechner ccac475c81 [c][cpp] Closes #2551, fix inherit transform timelines il y a 1 an
  Harald Csaszar 314636aa07 [unity] Fixed a compile error on another older Unity versions introduced by preceding commit (Unity documentation was wrong). See #2482. il y a 1 an
  Harald Csaszar 4a9f09431e [unity] Fixed a compile error on older Unity versions introduced by preceding commit. See #2482. il y a 1 an
  Harald Csaszar ff07a01aef [unity] SkeletonGraphic allows custom mesh offset relative to the pivot to keep e.g. the face centered when layout scale downscales the mesh towards the pivot. Closes #2482. il y a 1 an
  Davide Tantillo 28c8a10953 [ts] Release 4.2.46 il y a 1 an
  Davide Tantillo 61e9be2dcc [ts][pixi] clipping + alpha for pixi objects added to slots il y a 1 an
  Misaki Eymard 4cdee3130b [ue] Update README.md il y a 1 an
  Davide Tantillo 2ac0307c84 [ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. il y a 1 an
  Davide Tantillo b4d61790f7 [ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. il y a 1 an
  Davide Tantillo 0e9a004388 [haxe] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. il y a 1 an
  Davide Tantillo 9f42570868 [haxe] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. il y a 1 an
  Mario Zechner 5c0cf0af45 [flutter] Port: Added TrackEntry#isNextReady() #2547, fix ffigen il y a 1 an
  Mario Zechner 5be1879151 [c] Fix return types of new track entry functions il y a 1 an
  Mario Zechner d9774c6165 [c] Fix return types of new track entry functions il y a 1 an
  Mario Zechner f2d1a2104d [c][cpp] Port: Added TrackEntry#isNextReady() #2547 il y a 1 an
  Mario Zechner c0efb545bd [flutter] Fixes #2546, fix drawing before controller initialized drawable il y a 1 an
  Mario Zechner ac4ff96915 [c] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. il y a 1 an
  Mario Zechner f997a5f131 [cpp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. il y a 1 an
  Davide Tantillo 0e78386633 [ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.. il y a 1 an
  Harald Csaszar e973872501 [csharp] Minor: removed a leftover empty statement ';'. il y a 1 an
  Harald Csaszar 6553038eb4 [monogame] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. il y a 1 an