Commit History

Author SHA1 Message Date
  Mario Zechner 4047f1ba07 Updated license headers. 2 years ago
  Harald Csaszar 01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 3 years ago
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 4 years ago
  Mario Zechner d12b15ca8d [csharp] Format all source code using formatters/.editorconfig 4 years ago
  Harald Csaszar 48470a4b16 [unity] Fixed two minor reported issues (could not be reproduced by user). Now officially supporting Unity versions 2020.1 and 2020.2 with this commit. Closes #1835. 4 years ago
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 6 years ago
  NathanSweet 842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 6 years ago
  Harald Csaszar d8808fb8ce [unity] Moved Timeline module to a separate Package `com.esotericsoftware.spine.timeline`. Activated asmdef files by default again in spine-unity, added asmdef files to timeline package. Fixed compile errors when asmdef files are active. Cleanup of no longer necessary asmdef file modifying code. 6 years ago
  Harald Csaszar f5f77ef481 [unity] Changed namespace `Spine.Unity.Modules` to `Spine.Unity` and `Spine.Unity.Examples` after restructuring. See previous commits 59746cc and 64a6ae4. 6 years ago
  Harald Csaszar 59746ccbf6 [unity] Deprecated Modules/SlotBlendModes/SlotBlendModes component. Changed it's namespace from Spine.Unity.Modules to Spine.Unity.Deprecated. Lots of files and components moved to new directories for restructuring cleanup. 6 years ago