Mario Zechner
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4047f1ba07
Updated license headers.
|
2 年之前 |
Harald Csaszar
|
9d6afa1853
[unity] Added `SkeletonAnimationMulti` methods `SetActiveSkeleton(int index)` and getter property `SkeletonAnimations`, some code cleanup.
|
3 年之前 |
Nathan Sweet
|
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
|
4 年之前 |
Mario Zechner
|
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
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4 年之前 |
Harald Csaszar
|
ce61d429fd
[unity] Fixed SkeletonAnimationMulti sample component showing wrong first frame after switching skeletons. Closes #1598.
|
6 年之前 |
badlogic
|
b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
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6 年之前 |
NathanSweet
|
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
|
6 年之前 |
badlogic
|
7f7e5f0fec
Updated license headers and LICENSE files.
|
6 年之前 |
pharan
|
0aa617c44a
[unity] Updated some example scenes, code and assets.
|
7 年之前 |
pharan
|
e4eff73497
[unity] Update Spine Examples
|
7 年之前 |
pharan
|
1606933335
[unity] Rename Examples to Spine Examples
|
7 年之前 |