123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 |
- //
- // Spine Runtimes License Agreement
- // Last updated April 5, 2025. Replaces all prior versions.
- //
- // Copyright (c) 2013-2025, Esoteric Software LLC
- //
- // Integration of the Spine Runtimes into software or otherwise creating
- // derivative works of the Spine Runtimes is permitted under the terms and
- // conditions of Section 2 of the Spine Editor License Agreement:
- // http://esotericsoftware.com/spine-editor-license
- //
- // Otherwise, it is permitted to integrate the Spine Runtimes into software
- // or otherwise create derivative works of the Spine Runtimes (collectively,
- // "Products"), provided that each user of the Products must obtain their own
- // Spine Editor license and redistribution of the Products in any form must
- // include this license and copyright notice.
- //
- // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // AUTO GENERATED FILE, DO NOT EDIT.
- import 'dart:ffi';
- import 'spine_dart_bindings_generated.dart';
- import '../spine_bindings.dart';
- import 'rtti.dart';
- import 'arrays.dart';
- import 'bone.dart';
- import 'constraint.dart';
- import 'physics.dart';
- import 'posed.dart';
- import 'posed_active.dart';
- import 'skeleton.dart';
- import 'transform_constraint_data.dart';
- import 'transform_constraint_pose.dart';
- /// TransformConstraint wrapper
- class TransformConstraint extends PosedActive implements Posed, Constraint {
- final Pointer<spine_transform_constraint_wrapper> _ptr;
- TransformConstraint.fromPointer(this._ptr) : super.fromPointer(_ptr.cast());
- /// Get the native pointer for FFI calls
- @override
- Pointer get nativePtr => _ptr;
- factory TransformConstraint(TransformConstraintData data, Skeleton skeleton) {
- final ptr =
- SpineBindings.bindings.spine_transform_constraint_create(data.nativePtr.cast(), skeleton.nativePtr.cast());
- return TransformConstraint.fromPointer(ptr);
- }
- @override
- void dispose() {
- SpineBindings.bindings.spine_transform_constraint_dispose(_ptr);
- }
- @override
- Rtti get rtti {
- final result = SpineBindings.bindings.spine_transform_constraint_get_rtti(_ptr);
- return Rtti.fromPointer(result);
- }
- TransformConstraint copy(Skeleton skeleton) {
- final result = SpineBindings.bindings.spine_transform_constraint_copy(_ptr, skeleton.nativePtr.cast());
- return TransformConstraint.fromPointer(result);
- }
- @override
- void update(Skeleton skeleton, Physics physics) {
- SpineBindings.bindings.spine_transform_constraint_update(_ptr, skeleton.nativePtr.cast(), physics.value);
- }
- @override
- void sort(Skeleton skeleton) {
- SpineBindings.bindings.spine_transform_constraint_sort(_ptr, skeleton.nativePtr.cast());
- }
- @override
- bool get isSourceActive {
- final result = SpineBindings.bindings.spine_transform_constraint_is_source_active(_ptr);
- return result;
- }
- ArrayBonePose get bones {
- final result = SpineBindings.bindings.spine_transform_constraint_get_bones(_ptr);
- return ArrayBonePose.fromPointer(result);
- }
- Bone get source {
- final result = SpineBindings.bindings.spine_transform_constraint_get_source(_ptr);
- return Bone.fromPointer(result);
- }
- set source(Bone value) {
- SpineBindings.bindings.spine_transform_constraint_set_source(_ptr, value.nativePtr.cast());
- }
- @override
- TransformConstraintData get data {
- final result = SpineBindings.bindings.spine_transform_constraint_get_data(_ptr);
- return TransformConstraintData.fromPointer(result);
- }
- TransformConstraintPose get pose {
- final result = SpineBindings.bindings.spine_transform_constraint_get_pose(_ptr);
- return TransformConstraintPose.fromPointer(result);
- }
- TransformConstraintPose get appliedPose {
- final result = SpineBindings.bindings.spine_transform_constraint_get_applied_pose(_ptr);
- return TransformConstraintPose.fromPointer(result);
- }
- @override
- void resetConstrained() {
- SpineBindings.bindings.spine_transform_constraint_reset_constrained(_ptr);
- }
- @override
- void constrained() {
- SpineBindings.bindings.spine_transform_constraint_constrained(_ptr);
- }
- @override
- bool get isPoseEqualToApplied {
- final result = SpineBindings.bindings.spine_transform_constraint_is_pose_equal_to_applied(_ptr);
- return result;
- }
- static Rtti rttiStatic() {
- final result = SpineBindings.bindings.spine_transform_constraint_rtti();
- return Rtti.fromPointer(result);
- }
- }
|