spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

NathanSweet e74b61e775 Clean up. 9 年 前
spine-as3 1ccfaab4c9 spine-as3 updated to v3.1. 9 年 前
spine-c 4064f0b7bc Fixed atlas format and filter name parsing. 9 年 前
spine-cocos2d-iphone 421789e6f7 spine-c updated to v3.1. 9 年 前
spine-cocos2dx 747a0a1e38 spine-cocos2dx, auto resize SkeletonBatch buffer. 9 年 前
spine-corona d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 9 年 前
spine-csharp 1410f0e16f Clean up. 9 年 前
spine-js 2d03ac50a6 spine-js updated to v3.1. Also spine-threejs and spine-turbulenz. 9 年 前
spine-libgdx e74b61e775 Clean up. 9 年 前
spine-love d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 9 年 前
spine-lua d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 9 年 前
spine-monogame 1fe73b0f53 Updated readmes. 9 年 前
spine-sfml b41af15f0c Cocos2d-x and SFML now respect the atlas filter and wrap settings. 9 年 前
spine-starling 1ccfaab4c9 spine-as3 updated to v3.1. 9 年 前
spine-threejs 2d03ac50a6 spine-js updated to v3.1. Also spine-threejs and spine-turbulenz. 9 年 前
spine-tk2d e360d08d5e Link to new 2D Toolkit website. 9 年 前
spine-torque2d 4f3ccc2c51 List the supported editor version on each runtime README. 9 年 前
spine-turbulenz 2d03ac50a6 spine-js updated to v3.1. Also spine-threejs and spine-turbulenz. 9 年 前
spine-unity be4e99bd47 Link to new 2D Toolkit website. 9 年 前
spine-xna 1fe73b0f53 Updated readmes. 9 年 前
.gitignore cc40f1be93 Clean up. 9 年 前
LICENSE 37f2f9e880 Updated for Spine 3.0.00. 9 年 前
README.md 901126ece2 Update README.md 10 年 前

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.

Documentation

See the Spine runtime documentation for documentation applicable to all runtimes. See each runtime's README.md for runtime specific documentation.

Versioning

The code provided here is continuously under development. Generally the latest Git master source works with the data exported from the latest version of Spine. The Spine version can be frozen at a specific Spine version that matches the Spine Runtimes source being used. Occaisionally the Spine Runtimes are tagged to work with a specific Spine version.