RaptorExample.cpp 3.6 KB

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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. #include "RaptorExample.h"
  31. #include "TankExample.h"
  32. #include <spine/extension.h>
  33. USING_NS_CC;
  34. using namespace spine;
  35. spSwirlVertexEffect* effect = spSwirlVertexEffect_create(400);
  36. Scene* RaptorExample::scene () {
  37. Scene *scene = Scene::create();
  38. scene->addChild(RaptorExample::create());
  39. return scene;
  40. }
  41. bool RaptorExample::init () {
  42. if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false;
  43. skeletonNode = SkeletonAnimation::createWithJsonFile("raptor-pro.json", "raptor.atlas", 0.5f);
  44. skeletonNode->setAnimation(0, "walk", true);
  45. skeletonNode->setAnimation(1, "empty", false);
  46. skeletonNode->addAnimation(1, "gungrab", false, 2);
  47. skeletonNode->setTwoColorTint(true);
  48. effect->centerY = 200;
  49. swirlTime = 0;
  50. skeletonNode->setVertexEffect(&effect->super);
  51. skeletonNode->setPosition(Vec2(_contentSize.width / 2, 20));
  52. addChild(skeletonNode);
  53. scheduleUpdate();
  54. EventListenerTouchOneByOne* listener = EventListenerTouchOneByOne::create();
  55. listener->onTouchBegan = [this] (Touch* touch, Event* event) -> bool {
  56. if (!skeletonNode->getDebugBonesEnabled()) {
  57. skeletonNode->setDebugBonesEnabled(true);
  58. skeletonNode->setDebugMeshesEnabled(true);
  59. skeletonNode->setDebugBoundingRectEnabled(true);
  60. } else if (skeletonNode->getTimeScale() == 1)
  61. skeletonNode->setTimeScale(0.3f);
  62. else
  63. Director::getInstance()->replaceScene(TankExample::scene());
  64. return true;
  65. };
  66. _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
  67. return true;
  68. }
  69. void RaptorExample::update(float fDelta) {
  70. swirlTime += fDelta;
  71. float percent = fmod(swirlTime, 2);
  72. if (percent > 1) percent = 1 - (percent - 1);
  73. effect->angle = _spMath_interpolate(_spMath_pow2_apply, -60, 60, percent);
  74. }